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Stalker0's Alternate Core Skill Challenge System: FINAL VERSION 1.8!
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<blockquote data-quote="Stalker0" data-source="post: 4290918" data-attributes="member: 5889"><p>Yep, a -1 to DC should get you straightened out. I would love some feedback on how 8 character parties handle with my system. The baseline is 5, and I made allowances for larger and smaller parties but that math gets fuzzier, so feel free to let me know how it goes!</p><p></p><p></p><p>Many people are asking about XP. From a strict number of roll perspective, my complexities tend to equal WOTC's.</p><p></p><p>So 1 = 1, 2=2, 3=3, etc. However, my system allows party members to spend more resources. I would go with Complexity 1 = WOTC Complexity 1. Complexity 2 = WOTC Complexity 3. Complexity 3 = WOTC Complexity 4.</p><p></p><p></p><p>Also, a question was asked about the 80% win rate. If the party is at 62%, these are the win rates:</p><p>Complexitiy</p><p>1: 84%</p><p>2: 80%</p><p>3: 78%</p><p></p><p>+1 DC</p><p>1: 79%</p><p>2: 73%</p><p>3: 69%</p><p></p><p>-1 DC</p><p>1: 89%</p><p>2: 87%</p><p>3: 85%</p><p></p><p>Subject to change slightly for guys with higher or lower bonuses, but in general they shouldn't move much.</p><p></p><p>These numbers do not factor in any heroic surges, so a party that utilizes surges can bump that number up.</p><p></p><p></p><p>On to the question of Skill Challenges in combat, I think they would absolutely work. As mentioned before, a level 4, complexity 1 challenge should represent 1 level 4 monster....assuming that WOTC is correct about a complexity 1 challenge being equal to a single monster.</p></blockquote><p></p>
[QUOTE="Stalker0, post: 4290918, member: 5889"] Yep, a -1 to DC should get you straightened out. I would love some feedback on how 8 character parties handle with my system. The baseline is 5, and I made allowances for larger and smaller parties but that math gets fuzzier, so feel free to let me know how it goes! Many people are asking about XP. From a strict number of roll perspective, my complexities tend to equal WOTC's. So 1 = 1, 2=2, 3=3, etc. However, my system allows party members to spend more resources. I would go with Complexity 1 = WOTC Complexity 1. Complexity 2 = WOTC Complexity 3. Complexity 3 = WOTC Complexity 4. Also, a question was asked about the 80% win rate. If the party is at 62%, these are the win rates: Complexitiy 1: 84% 2: 80% 3: 78% +1 DC 1: 79% 2: 73% 3: 69% -1 DC 1: 89% 2: 87% 3: 85% Subject to change slightly for guys with higher or lower bonuses, but in general they shouldn't move much. These numbers do not factor in any heroic surges, so a party that utilizes surges can bump that number up. On to the question of Skill Challenges in combat, I think they would absolutely work. As mentioned before, a level 4, complexity 1 challenge should represent 1 level 4 monster....assuming that WOTC is correct about a complexity 1 challenge being equal to a single monster. [/QUOTE]
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