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Stalker0's Alternate Core Skill Challenge System: FINAL VERSION 1.8!
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<blockquote data-quote="Magus Coeruleus" data-source="post: 4314073" data-attributes="member: 1704"><p>Stalker0, based on your analyses, what recommendations would you make if I did not want to force anyone to make a roll or aid another necessarily? I appreciate the 4e philosophy of encouraging everyone to participate in a skill challenge but frankly I feel that if the work has been done to make sure everyone usually has applicable skills and there is a meta-game social expectation that people should have their PCs participate when they can, that it should not be necessary to force anyone to roll if they really think it makes more sense to hold off. Maybe there's even something useful they can be doing besides working on the skill challenge per se, for instance defending those making skill checks from attackers, making active perception checks for something potentially important but totally unrelated to the challenge, etc.</p><p></p><p>Thanks.</p></blockquote><p></p>
[QUOTE="Magus Coeruleus, post: 4314073, member: 1704"] Stalker0, based on your analyses, what recommendations would you make if I did not want to force anyone to make a roll or aid another necessarily? I appreciate the 4e philosophy of encouraging everyone to participate in a skill challenge but frankly I feel that if the work has been done to make sure everyone usually has applicable skills and there is a meta-game social expectation that people should have their PCs participate when they can, that it should not be necessary to force anyone to roll if they really think it makes more sense to hold off. Maybe there's even something useful they can be doing besides working on the skill challenge per se, for instance defending those making skill checks from attackers, making active perception checks for something potentially important but totally unrelated to the challenge, etc. Thanks. [/QUOTE]
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Stalker0's Alternate Core Skill Challenge System: FINAL VERSION 1.8!
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