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Stalker0's Alternate Core Skill Challenge System: FINAL VERSION 1.8!
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<blockquote data-quote="lgw" data-source="post: 4684843" data-attributes="member: 74094"><p>Thanks for the great work. After some gut approach to fix WotC's standard system, we instead opted to try yours (this or Obsidian) in next sessions.</p><p> </p><p>Some questions for you, though:</p><p>1) Have you ever had a good idea how to incorporate Action Points (give the PCs a way to spend them in a helpful way) ?</p><p>2) Have you thought about a to incorporate critical successes ? We so far liked the simple rule that rolling a natural 20 gives the following PC a +2 to his next check.</p><p>3) While your math for level 1 looks very sound, I consider the increase of DCs till 30 levels to be a bit too low, based on my own calculations. I think you don't account for the bonuses people can gain from improvements via feats, powers, items and some random other sources. Eyeballing it the DCs at level 30 should probably be +1 / +3 / +6 for easy / medium / hard, if you want to keep chances about as even as at level 1, although that is surely difficult due the increasing spread over the levels. Could you clarify on that ?</p></blockquote><p></p>
[QUOTE="lgw, post: 4684843, member: 74094"] Thanks for the great work. After some gut approach to fix WotC's standard system, we instead opted to try yours (this or Obsidian) in next sessions. Some questions for you, though: 1) Have you ever had a good idea how to incorporate Action Points (give the PCs a way to spend them in a helpful way) ? 2) Have you thought about a to incorporate critical successes ? We so far liked the simple rule that rolling a natural 20 gives the following PC a +2 to his next check. 3) While your math for level 1 looks very sound, I consider the increase of DCs till 30 levels to be a bit too low, based on my own calculations. I think you don't account for the bonuses people can gain from improvements via feats, powers, items and some random other sources. Eyeballing it the DCs at level 30 should probably be +1 / +3 / +6 for easy / medium / hard, if you want to keep chances about as even as at level 1, although that is surely difficult due the increasing spread over the levels. Could you clarify on that ? [/QUOTE]
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Stalker0's Alternate Core Skill Challenge System: FINAL VERSION 1.8!
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