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Stalker0's Minimalist Monk (aka the "minimal change" version)
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<blockquote data-quote="Levistus's_Leviathan" data-source="post: 8293591" data-attributes="member: 7023887"><p>Recently, I've been toying with the idea to expand the chassis of the Monk class a bit, with a Class Feature Variant to Martial Arts that lets them trade abilities based off of Unarmed Strike for being better at Improvised Weapons (proficiency with them, damage scales with Martial Arts Dice, can Flurry of Blows with Improvised Weapons instead of Unarmed Strikes, etc), and letting them be better at using Strength instead of Dexterity than the current class does (not sure how, but maybe by allowing them to have Unarmed AC be based off of 10 + STR + WIS?, and similar changes). I like that the class includes the East-Asian Martial Artist niche, but I wish that its theme was expanded a bit to allow for it to include Puglisters, Brawlers, and Boxers/Wrestlers, and similar themes. </p><p></p><p>I definitely would add your Proficiency Bonus to your Ki Pool, change Dodge to a Reaction, and maybe even let them replace an attack from Flurry of Blows with a Grapple Check (maybe allowing them to Grapple with Acrobatics instead of Athletics, too). Their capstone ability needs a bit of work still, IMO, maybe that would be the place to let them add their Proficiency Bonus to attacks that use their Martial Arts dice? </p><p></p><p>Nice thread, I hope to see more ideas later on.</p></blockquote><p></p>
[QUOTE="Levistus's_Leviathan, post: 8293591, member: 7023887"] Recently, I've been toying with the idea to expand the chassis of the Monk class a bit, with a Class Feature Variant to Martial Arts that lets them trade abilities based off of Unarmed Strike for being better at Improvised Weapons (proficiency with them, damage scales with Martial Arts Dice, can Flurry of Blows with Improvised Weapons instead of Unarmed Strikes, etc), and letting them be better at using Strength instead of Dexterity than the current class does (not sure how, but maybe by allowing them to have Unarmed AC be based off of 10 + STR + WIS?, and similar changes). I like that the class includes the East-Asian Martial Artist niche, but I wish that its theme was expanded a bit to allow for it to include Puglisters, Brawlers, and Boxers/Wrestlers, and similar themes. I definitely would add your Proficiency Bonus to your Ki Pool, change Dodge to a Reaction, and maybe even let them replace an attack from Flurry of Blows with a Grapple Check (maybe allowing them to Grapple with Acrobatics instead of Athletics, too). Their capstone ability needs a bit of work still, IMO, maybe that would be the place to let them add their Proficiency Bonus to attacks that use their Martial Arts dice? Nice thread, I hope to see more ideas later on. [/QUOTE]
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