Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
Stalker0's Obsidian Skill Challenge System (NEW VERSION: 1.2!!!)
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="SWAT" data-source="post: 4759385" data-attributes="member: 2751"><p>I used the system for the first time last night, and plan to keep doing so, but I ran into a situation where I was unsure as to the intent of the system.</p><p></p><p>The skill challenge was an interrogation. The PCs had a cleric of Bane tied up and hanging upside down high up in a tree, while they were at his level on a rope bridge between treehouses. The paladin and rogue tried to scare him into talking as well as reason with him, so it was simple enough to call for Initimidate and Diplomacy checks. The wizard, on the other hand, wanted to know what he knew about Bane (Religion), to see if anything could help with the interrogation. Later, after the rogue cut a gash into the cleric's leg as a method of persuasion, the wizard chose to see if the injury was life-threatening (Heal).</p><p></p><p>I ruled that the wizard's actions counted for the challenge and could provide successes. But what's the intent of the system with regards to such actions that don't directly affect the outcome. I understand that information gained from a knowledge check can help succeed at a challenge, but should the knowledge check itself also count as a success, or should it be done outside the segment framework?</p><p></p><p>Also, while the 3 PCs decided to participate in the interrogation, what if only one had wanted to, while the others watched? While I suppose they'd be easy to figure out, I notice there aren't any success/failure numbers for a one-person skill challenge. Why is that?</p><p></p><p>Thanks.</p></blockquote><p></p>
[QUOTE="SWAT, post: 4759385, member: 2751"] I used the system for the first time last night, and plan to keep doing so, but I ran into a situation where I was unsure as to the intent of the system. The skill challenge was an interrogation. The PCs had a cleric of Bane tied up and hanging upside down high up in a tree, while they were at his level on a rope bridge between treehouses. The paladin and rogue tried to scare him into talking as well as reason with him, so it was simple enough to call for Initimidate and Diplomacy checks. The wizard, on the other hand, wanted to know what he knew about Bane (Religion), to see if anything could help with the interrogation. Later, after the rogue cut a gash into the cleric's leg as a method of persuasion, the wizard chose to see if the injury was life-threatening (Heal). I ruled that the wizard's actions counted for the challenge and could provide successes. But what's the intent of the system with regards to such actions that don't directly affect the outcome. I understand that information gained from a knowledge check can help succeed at a challenge, but should the knowledge check itself also count as a success, or should it be done outside the segment framework? Also, while the 3 PCs decided to participate in the interrogation, what if only one had wanted to, while the others watched? While I suppose they'd be easy to figure out, I notice there aren't any success/failure numbers for a one-person skill challenge. Why is that? Thanks. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Stalker0's Obsidian Skill Challenge System (NEW VERSION: 1.2!!!)
Top