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Stalker's Obsidian Skill Challenge in Play...
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<blockquote data-quote="CapnZapp" data-source="post: 4967644" data-attributes="member: 12731"><p>Yeah, if it really is all about one skill, then it's not a skill challenge.</p><p></p><p>For it to be a challenge to me, the situation needs to be complex enough several (different) routes to success needs to be viable.</p><p></p><p>The WotC system with its pre-packaged skills just turns the SC into a "second-guess the DM" kind of thing. Besides, I have found that the SC system as given allows WotC to reduce role-playing scenarios into SCs, sucking them dry of all color and role-playing potential. </p><p></p><p>Also, hiding important plot points in the SC stat block is not only a bad idea, it is a <em>very</em> bad idea.</p><p></p><p>I really wish Obsidian was the system published in the DMG1. </p><p></p><p>Not only is it more free-form and rewarding rather than punishing, it also does not suffer from the designer horribly failing his or her math/statistics check.</p><p></p><p>Fixing things later on will have a very small impact - only the rules from PHB1/DMG1/MM1 will apply to most all supplements released.</p></blockquote><p></p>
[QUOTE="CapnZapp, post: 4967644, member: 12731"] Yeah, if it really is all about one skill, then it's not a skill challenge. For it to be a challenge to me, the situation needs to be complex enough several (different) routes to success needs to be viable. The WotC system with its pre-packaged skills just turns the SC into a "second-guess the DM" kind of thing. Besides, I have found that the SC system as given allows WotC to reduce role-playing scenarios into SCs, sucking them dry of all color and role-playing potential. Also, hiding important plot points in the SC stat block is not only a bad idea, it is a [I]very[/I] bad idea. I really wish Obsidian was the system published in the DMG1. Not only is it more free-form and rewarding rather than punishing, it also does not suffer from the designer horribly failing his or her math/statistics check. Fixing things later on will have a very small impact - only the rules from PHB1/DMG1/MM1 will apply to most all supplements released. [/QUOTE]
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