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*Dungeons & Dragons
Stance Based Alternate Monk
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<blockquote data-quote="MostlyHarmless42" data-source="post: 8082996" data-attributes="member: 6845520"><p>That you chose to call them fire, water, and wind stances and not use the traditional animal based stances (crane, tiger, dragon, etc.) of martial arts is a bit of a pet peeve of mine <img class="smilie smilie--emoji" alt="😅" src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f605.png" title="Grinning face with sweat :sweat_smile:" data-shortname=":sweat_smile:" loading="lazy" width="64" height="64" />, but overall I like the idea of this a lot.</p><p></p><p>I do post the same comment here as I did in the other thread, I don't think going proficiency to their AC is a good idea because it will encourage dipping into monk from dex based characters just to get a free AC boost and the ability to do better damage with unarmed attacks <em>especially</em> with the proposed changes here to unarmed damage. For a rogue in particular, you mean I can deal d8's with my unarmed strings, gain scaling AC AND do sneak attack? All for one level of monk? Sign me up! And even if one rules sneak attack can't be done with unarmed strikes, I'd be hard pressed not to take one monk level as a dex fighter or ranger. Why bother taking dual wielder as a feat now after all?</p><p></p><p>Personally I'd make the starting damage of unarmed strike d6's, then upgrade to d8 at 5th level, and d10s at the next level you suggest. It puts their damage on par with a great sword through making two unarmed attacks, and while one can argue that this makes the quarterstaff slightly better, but honestly that's a problem with the quarterstaff, not the monk. Frankly they should've had a clause stating a monk can't get the "offhand" attack as a bonus action while wielding a weapon with two hands in the first place. I get that sort of limits stuff monks fighting with their feet or other body parts, but it would've prevented quarterstaff dominance. The other option would've just not made the quarterstaff be versatile. Sure casters wielding staves would've gotten a bit of the shaft there, but let's be honest, druids have shilleighleh, and the other casters have cantrips they tend to use instead of weapons. It wouldn't have been noticed if the quarterstaff wasn't versatile.</p></blockquote><p></p>
[QUOTE="MostlyHarmless42, post: 8082996, member: 6845520"] That you chose to call them fire, water, and wind stances and not use the traditional animal based stances (crane, tiger, dragon, etc.) of martial arts is a bit of a pet peeve of mine 😅, but overall I like the idea of this a lot. I do post the same comment here as I did in the other thread, I don't think going proficiency to their AC is a good idea because it will encourage dipping into monk from dex based characters just to get a free AC boost and the ability to do better damage with unarmed attacks [I]especially[/I] with the proposed changes here to unarmed damage. For a rogue in particular, you mean I can deal d8's with my unarmed strings, gain scaling AC AND do sneak attack? All for one level of monk? Sign me up! And even if one rules sneak attack can't be done with unarmed strikes, I'd be hard pressed not to take one monk level as a dex fighter or ranger. Why bother taking dual wielder as a feat now after all? Personally I'd make the starting damage of unarmed strike d6's, then upgrade to d8 at 5th level, and d10s at the next level you suggest. It puts their damage on par with a great sword through making two unarmed attacks, and while one can argue that this makes the quarterstaff slightly better, but honestly that's a problem with the quarterstaff, not the monk. Frankly they should've had a clause stating a monk can't get the "offhand" attack as a bonus action while wielding a weapon with two hands in the first place. I get that sort of limits stuff monks fighting with their feet or other body parts, but it would've prevented quarterstaff dominance. The other option would've just not made the quarterstaff be versatile. Sure casters wielding staves would've gotten a bit of the shaft there, but let's be honest, druids have shilleighleh, and the other casters have cantrips they tend to use instead of weapons. It wouldn't have been noticed if the quarterstaff wasn't versatile. [/QUOTE]
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