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Stances and dying
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<blockquote data-quote="AbdulAlhazred" data-source="post: 5370456" data-attributes="member: 82106"><p>There are however MANY other effects which can trigger at 0 hit points, most of which are interrupts. It is NOT clear exactly what happens. As I said before, generally the most straightforward interpretation is these types of effects trigger before the application of things like the dying condition even though probably by the most strict reading of the letter of the rules you simple 'are in' the dying condition below 0, prone, unconscious, etc. and there is no 'transition point' since those aren't effects of anything, they are simply things which are true when you are below 0. Again this is a rather gray area, though most tables probably play it fairly consistently. It gets tricky though when you start factoring in things like stances or multiple possible effects that could be triggered.</p></blockquote><p></p>
[QUOTE="AbdulAlhazred, post: 5370456, member: 82106"] There are however MANY other effects which can trigger at 0 hit points, most of which are interrupts. It is NOT clear exactly what happens. As I said before, generally the most straightforward interpretation is these types of effects trigger before the application of things like the dying condition even though probably by the most strict reading of the letter of the rules you simple 'are in' the dying condition below 0, prone, unconscious, etc. and there is no 'transition point' since those aren't effects of anything, they are simply things which are true when you are below 0. Again this is a rather gray area, though most tables probably play it fairly consistently. It gets tricky though when you start factoring in things like stances or multiple possible effects that could be triggered. [/QUOTE]
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Stances and dying
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