Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Stand Alone Encounters
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Daethanil" data-source="post: 4327908" data-attributes="member: 71118"><p>I posted some of these ideas on the Wizards forums, and got almost no response. I am going to post a few here, to get some feedback from other players I hope. These are designed to bring the world to life, like the little flavor encounters in most RPG's, they carry no relevence to the story (Unless you want them too), but they make the world seem more alive. More people going about their own agenda's.</p><p></p><p>Battle of Faith.</p><p>Trigger - A PC uses a spell or ability requiring a holy symbol in public. </p><p></p><p>Event.</p><p>After the PC's ability, a call is heard from up the street. Coming towards the PC party is a group from a rival religion. They are a Justicator (Warlord), A Paladin, and a Rogue. </p><p></p><p>The Justicator will publicly admonish the PC for flaunting his faith to the citizenry. Stating an old law that prohibits the use of holy symbols in public, as it's a threat to other nominations for stealing their followers. All holy symbols are to be used only in appointed temples to the faith. </p><p></p><p>Insight vs 15 - He's speaking very loudly. Trying to discredit and damage the PC's reputations. But they seem more concerned with hating the Justicator. This must happen a lot. </p><p>Perception vs 15 - His associates have their hands on weapons. The paladin this is obvious, the rogue has a blade of some kind concealed. </p><p>History vs 20 - You know the law, and it was repealed ten years ago.</p><p></p><p>PC's will need to negotiate with the Justicator. A sample of events...</p><p>-PC's choose to walk away. In which case the Justicator will follow and demand compensation for the damage done to his god's following (30g).</p><p>-PC's threaten the Justicator. A fight will break out. Three rounds before guards intervene.</p><p>-PC's bluff or intimidate the Justicator to leave them alone. They will find in the morning small sabotage done to anything left in public (including animals and riding gear).</p><p>-PC's bring up the law was removed, the crowd will laugh and jeer the Justicator, humiliating him. The Justicator will leave, but when the PC's leave town he will hunt them down the first night and attack them around their campfire (with his allies).</p></blockquote><p></p>
[QUOTE="Daethanil, post: 4327908, member: 71118"] I posted some of these ideas on the Wizards forums, and got almost no response. I am going to post a few here, to get some feedback from other players I hope. These are designed to bring the world to life, like the little flavor encounters in most RPG's, they carry no relevence to the story (Unless you want them too), but they make the world seem more alive. More people going about their own agenda's. Battle of Faith. Trigger - A PC uses a spell or ability requiring a holy symbol in public. Event. After the PC's ability, a call is heard from up the street. Coming towards the PC party is a group from a rival religion. They are a Justicator (Warlord), A Paladin, and a Rogue. The Justicator will publicly admonish the PC for flaunting his faith to the citizenry. Stating an old law that prohibits the use of holy symbols in public, as it's a threat to other nominations for stealing their followers. All holy symbols are to be used only in appointed temples to the faith. Insight vs 15 - He's speaking very loudly. Trying to discredit and damage the PC's reputations. But they seem more concerned with hating the Justicator. This must happen a lot. Perception vs 15 - His associates have their hands on weapons. The paladin this is obvious, the rogue has a blade of some kind concealed. History vs 20 - You know the law, and it was repealed ten years ago. PC's will need to negotiate with the Justicator. A sample of events... -PC's choose to walk away. In which case the Justicator will follow and demand compensation for the damage done to his god's following (30g). -PC's threaten the Justicator. A fight will break out. Three rounds before guards intervene. -PC's bluff or intimidate the Justicator to leave them alone. They will find in the morning small sabotage done to anything left in public (including animals and riding gear). -PC's bring up the law was removed, the crowd will laugh and jeer the Justicator, humiliating him. The Justicator will leave, but when the PC's leave town he will hunt them down the first night and attack them around their campfire (with his allies). [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Stand Alone Encounters
Top