Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
Standard and Full Actions, really necessary?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Celebrim" data-source="post: 7565314" data-attributes="member: 4937"><p>While I agree that this is true, it's also true that the reason fighters are tier 4 is that they aren't even very good at dealing out damage in combat, and there are critics of 3.X who have pointed out that the most powerful melee combatants of basically any level are not fighters. Indeed, I've seen arguments that a 3rd level wizard can out perform a fighter even in melee combat.</p><p></p><p>So while that is true, the bigger problem is that the writer's of 3.X treated almost all spells as reliable means of player agency which could be spent to reliably alter the narrative or the fictional positioning during play, but conservatively treated everything that wasn't a spell as a highly unreliable and very limited means of player agency. Mere skill isn't allowed to compete with magical ability and heroic uses of ability are mere child's play for a spell - compare for example the RAW of 'spider climb' to the climb skill, or the 'jump' spell to the jump skill, or 'hide' to the invisibility spell. These are all low level spells that grant epic levels of ability in a skill.</p></blockquote><p></p>
[QUOTE="Celebrim, post: 7565314, member: 4937"] While I agree that this is true, it's also true that the reason fighters are tier 4 is that they aren't even very good at dealing out damage in combat, and there are critics of 3.X who have pointed out that the most powerful melee combatants of basically any level are not fighters. Indeed, I've seen arguments that a 3rd level wizard can out perform a fighter even in melee combat. So while that is true, the bigger problem is that the writer's of 3.X treated almost all spells as reliable means of player agency which could be spent to reliably alter the narrative or the fictional positioning during play, but conservatively treated everything that wasn't a spell as a highly unreliable and very limited means of player agency. Mere skill isn't allowed to compete with magical ability and heroic uses of ability are mere child's play for a spell - compare for example the RAW of 'spider climb' to the climb skill, or the 'jump' spell to the jump skill, or 'hide' to the invisibility spell. These are all low level spells that grant epic levels of ability in a skill. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Standard and Full Actions, really necessary?
Top