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General Tabletop Discussion
*TTRPGs General
Standard Characters and Power Levels in The D&D Campaign
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<blockquote data-quote="S'mon" data-source="post: 188115" data-attributes="member: 463"><p>IMC, as in the real world, the average soldier has never seen actual combat - and Warrior-1 is fine for reflecting this. For most of the history of the Roman Empire only a tiny proportion of legionaries ever saw battle. Shark's approach seems to be to replace the standard 1st-level character norm of D&D with a 4th level norm, and work up from there. All monsters - orcs, goblins etc - seem to be scaled up to match. To me this just seems to needlessly complicate matters. The only obvious benefit is that it greatly lowers the relative power of high level PCs - instead of the 18th level fighter wading through dozens of Wa-1 enemy soldiers, he's a match for only a few 7th level troopers. I can see many advantages to this for a Conan-type setting.</p></blockquote><p></p>
[QUOTE="S'mon, post: 188115, member: 463"] IMC, as in the real world, the average soldier has never seen actual combat - and Warrior-1 is fine for reflecting this. For most of the history of the Roman Empire only a tiny proportion of legionaries ever saw battle. Shark's approach seems to be to replace the standard 1st-level character norm of D&D with a 4th level norm, and work up from there. All monsters - orcs, goblins etc - seem to be scaled up to match. To me this just seems to needlessly complicate matters. The only obvious benefit is that it greatly lowers the relative power of high level PCs - instead of the 18th level fighter wading through dozens of Wa-1 enemy soldiers, he's a match for only a few 7th level troopers. I can see many advantages to this for a Conan-type setting. [/QUOTE]
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Standard Characters and Power Levels in The D&D Campaign
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