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Standard Characters and Power Levels in The D&D Campaign
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<blockquote data-quote="Mordax_sighs" data-source="post: 188586" data-attributes="member: 4518"><p>SHARK's stats are very out of line for any earthly "veteran soldier," I think. Magical items that go beyond the practical, stupendous training...Never happen. Earth's guys should start at 1st level.</p><p></p><p>But only in an earthly setting.</p><p></p><p>Something people lose sight of in a fantasy game is, magic changes everything. In a society where D&D magic is readily available to the common man, nothing would work the way we think it should:</p><p></p><p>1) There wouldn't have to be a "working class."</p><p>Divine magic could create food and water out of thin air, and create vegetation out of dust. No farmers.</p><p></p><p>Arcane magic could forge objects out of practically nothing: Fabricate spells, and the like. Not much call for miners or mundane artisans.</p><p></p><p>2) There wouldn't be much call for people in the service industry.</p><p>Charmed creatures, summoned/gated creatures, spell effects (unseen servant, etc.), and constructs could do the grunt work.</p><p></p><p>Between all of that, you could muster most of the population as soldiers - anybody who wasn't necessary to keep the magic going.</p><p></p><p>3) Basic training would be amazing. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p>Soldiers could get practical experience fighting virtually any kind of creature via summoning, or animation, or illusions. </p><p></p><p>Soldiers could train under any conditions, including aerial mounted combat, underwater, or even extraplanar combat, all with drill instructors.</p><p></p><p>Soldiers could take any level of injury during training, including death.</p><p></p><p></p><p>When you sit there, and really *think* about that...SHARK's stuff doesn't seem so odd.</p><p></p><p>(I know I've mentioned this to him before.)</p></blockquote><p></p>
[QUOTE="Mordax_sighs, post: 188586, member: 4518"] SHARK's stats are very out of line for any earthly "veteran soldier," I think. Magical items that go beyond the practical, stupendous training...Never happen. Earth's guys should start at 1st level. But only in an earthly setting. Something people lose sight of in a fantasy game is, magic changes everything. In a society where D&D magic is readily available to the common man, nothing would work the way we think it should: 1) There wouldn't have to be a "working class." Divine magic could create food and water out of thin air, and create vegetation out of dust. No farmers. Arcane magic could forge objects out of practically nothing: Fabricate spells, and the like. Not much call for miners or mundane artisans. 2) There wouldn't be much call for people in the service industry. Charmed creatures, summoned/gated creatures, spell effects (unseen servant, etc.), and constructs could do the grunt work. Between all of that, you could muster most of the population as soldiers - anybody who wasn't necessary to keep the magic going. 3) Basic training would be amazing. :) Soldiers could get practical experience fighting virtually any kind of creature via summoning, or animation, or illusions. Soldiers could train under any conditions, including aerial mounted combat, underwater, or even extraplanar combat, all with drill instructors. Soldiers could take any level of injury during training, including death. When you sit there, and really *think* about that...SHARK's stuff doesn't seem so odd. (I know I've mentioned this to him before.) [/QUOTE]
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