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Standard Characters and Power Levels in The D&D Campaign
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<blockquote data-quote="Garmorn" data-source="post: 189129" data-attributes="member: 430"><p>I am with Henry and the other that think most NPC's should be above 1st level. If bring a crop in is a CR 1 challange for a farmer then he/she is earrning 300 xp per farming season. Just making food stretch in times of need is a challange. Maybe a CR of 1/6 but that adds up over the years.</p><p></p><p>Look at the average city guard. He will have to bust up a tavern brawal at leat once a month on the shading side of town, less often on the rich side. Or track and help capture a thief or two on a regular basis. These could easly be higher CR then 1, even when divided amoung the guards that took part probaly will net him at least 200 to 300 xp per year. May will be as high as 1000 a year if he live in a rough town. Towns near the boader or in moster infested areas will likely get into a fight at least once per year, giving them even more xp over time. </p><p></p><p>On the other hand an adventuring band will get into several major fights in a matter of weeks or over come major challanges in with in a short period of time. </p><p></p><p> The big diffences is not that challanges are unknown to the common people, but that they don't seek them out. Take three 20 year guys from our times. One enters the military, another goes to collage, while the third gets a low end job. Which is the most experence of the three? It will be either the collage kid or the military one because the faced and met the greater challages.</p></blockquote><p></p>
[QUOTE="Garmorn, post: 189129, member: 430"] I am with Henry and the other that think most NPC's should be above 1st level. If bring a crop in is a CR 1 challange for a farmer then he/she is earrning 300 xp per farming season. Just making food stretch in times of need is a challange. Maybe a CR of 1/6 but that adds up over the years. Look at the average city guard. He will have to bust up a tavern brawal at leat once a month on the shading side of town, less often on the rich side. Or track and help capture a thief or two on a regular basis. These could easly be higher CR then 1, even when divided amoung the guards that took part probaly will net him at least 200 to 300 xp per year. May will be as high as 1000 a year if he live in a rough town. Towns near the boader or in moster infested areas will likely get into a fight at least once per year, giving them even more xp over time. On the other hand an adventuring band will get into several major fights in a matter of weeks or over come major challanges in with in a short period of time. The big diffences is not that challanges are unknown to the common people, but that they don't seek them out. Take three 20 year guys from our times. One enters the military, another goes to collage, while the third gets a low end job. Which is the most experence of the three? It will be either the collage kid or the military one because the faced and met the greater challages. [/QUOTE]
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