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Standard DM behavior?
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<blockquote data-quote="Oryan77" data-source="post: 4952927" data-attributes="member: 18701"><p>I'm not sure why you're passionately arguing about this as if "questing for your magic items" & "defeating the Lich King" <em>can't</em> be one and the same. If the group wants to defeat the Lich King and one guy wants to get his hands on a Collar of Girlfriend Control, why can't that be accomplished in the same adventure? The player doesn't even have to know that he is questing for that item...you can surprise him with it as loot. It's like you're saying that questing for a magic item has to be an adventure dedicated to just that.</p><p></p><p>I've been DMing 3.5 since it was released and I don't use magic item shops. My players don't complain about having too much gold & nothing to spend it on...if anything, they don't have enough gold. </p><p></p><p>And since people are trying to make my head pop by saying "What do I do with all my gold if I can't spend it at Magic-Mart?" (Really? You can't think of anything else to do with your gold?)...then here's a mind-boggler for you....my 3.5 game is a Planescape campaign, and there are not even any magic item shops in Sigil <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f615.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":confused:" title="Confused :confused:" data-smilie="5"data-shortname=":confused:" /><img src="http://www.enworld.org/forum/images/smilies/worried.png" class="smilie" loading="lazy" alt=":-S" title="Uhm :-S" data-shortname=":-S" /><img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f621.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":mad:" title="Mad :mad:" data-smilie="4"data-shortname=":mad:" /><img src="http://www.enworld.org/forum/images/smilies/laugh.png" class="smilie" loading="lazy" alt=":lol:" title="Laughing :lol:" data-shortname=":lol:" /></p></blockquote><p></p>
[QUOTE="Oryan77, post: 4952927, member: 18701"] I'm not sure why you're passionately arguing about this as if "questing for your magic items" & "defeating the Lich King" [i]can't[/i] be one and the same. If the group wants to defeat the Lich King and one guy wants to get his hands on a Collar of Girlfriend Control, why can't that be accomplished in the same adventure? The player doesn't even have to know that he is questing for that item...you can surprise him with it as loot. It's like you're saying that questing for a magic item has to be an adventure dedicated to just that. I've been DMing 3.5 since it was released and I don't use magic item shops. My players don't complain about having too much gold & nothing to spend it on...if anything, they don't have enough gold. And since people are trying to make my head pop by saying "What do I do with all my gold if I can't spend it at Magic-Mart?" (Really? You can't think of anything else to do with your gold?)...then here's a mind-boggler for you....my 3.5 game is a Planescape campaign, and there are not even any magic item shops in Sigil :confused::-S:mad::lol: [/QUOTE]
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