Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Standardising monsters
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Amaroq" data-source="post: 5137757" data-attributes="member: 15470"><p><img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":p" title="Stick out tongue :p" data-smilie="7"data-shortname=":p" /> Luv you too, Rache! </p><p></p><p>More seriously, I'm not claiming that it came fairly easy to me, but that it turned out that <strong>precision</strong> isn't as important for monsters as it is for player-character powers .. </p><p></p><p>.. and heck, we all know PC powers aren't created equal, either. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /></p><p></p><p>So, my point was just, given the multitude of cases, the span of "difficulty" within a given level for the already-published monsters, and the fact that my experience seems to argue that "precise balancing" is less important than simply making sure the monster "plays fun" ...</p><p></p><p>... is this worth the time its going to take to do it well?</p><p></p><p></p><p>My fault, that veer, and my apologies to you the OP for it; I'll drop the side-track. </p><p></p><p>You do make the good counter-argument: what we have currently is too general and too broad, and doesn't do a good job of guiding a fairly inexperienced DM through the process of making his first monster; that leaves it being more intimidating than it "should be", which may be preventing people from trying it and discovering that they and their players enjoy it.</p><p></p><p>So.</p><p></p><p>Focusing on it, what do we want to touch on?</p><p></p><p>As I see it, the main components of a monster are:</p><p></p><p>Hit Points</p><p>Defenses</p><p>Attack bonuses</p><p>Attack powers (limited) - targets, damage, and effects</p><p>Attack powers (at-will) - targets, damage, and effects</p><p>Controller powers - zones, effects, etc</p><p>Movement powers</p><p>Healing powers</p><p>"Leader" powers - affect allies</p><p></p><p>What other characteristics do you think we need to balance?</p></blockquote><p></p>
[QUOTE="Amaroq, post: 5137757, member: 15470"] :p Luv you too, Rache! More seriously, I'm not claiming that it came fairly easy to me, but that it turned out that [b]precision[/b] isn't as important for monsters as it is for player-character powers .. .. and heck, we all know PC powers aren't created equal, either. :D So, my point was just, given the multitude of cases, the span of "difficulty" within a given level for the already-published monsters, and the fact that my experience seems to argue that "precise balancing" is less important than simply making sure the monster "plays fun" ... ... is this worth the time its going to take to do it well? My fault, that veer, and my apologies to you the OP for it; I'll drop the side-track. You do make the good counter-argument: what we have currently is too general and too broad, and doesn't do a good job of guiding a fairly inexperienced DM through the process of making his first monster; that leaves it being more intimidating than it "should be", which may be preventing people from trying it and discovering that they and their players enjoy it. So. Focusing on it, what do we want to touch on? As I see it, the main components of a monster are: Hit Points Defenses Attack bonuses Attack powers (limited) - targets, damage, and effects Attack powers (at-will) - targets, damage, and effects Controller powers - zones, effects, etc Movement powers Healing powers "Leader" powers - affect allies What other characteristics do you think we need to balance? [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Standardising monsters
Top