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Standing Armies
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<blockquote data-quote="A'koss" data-source="post: 807349" data-attributes="member: 840"><p>One thing you might want to keep in mind is that in a world with typical levels of D&D magic and high level demographics, you may not need much in the way of standing armies. </p><p></p><p>HL characters are infinitely better at waging war than LL troops. No real "mustering time", probably cheaper, definitely faster, and far, far, far more effective. A "peacekeeping" force of soldiers may be all you need after the HL "godsquads" actually go and win the war.</p><p></p><p>If you're playing a game that has low to no magic, generally low levels of characters however, armies start making a whole lot more sense. It all depends on the levels of conflict in your world (including the number of monsters around that would require more people taking up arms), wealth of the nation, etc. You could end up seeing a lot more people taking up arms than in the real world: 10%, 20%... maybe even slightly more in dire times. If not, then the numbers you've been hearing sound about right 1-5%. Mustering can take weeks, months depending on the size of your force (do you have to wait for harvest?) and the money you can throw at the problem.</p><p></p><p></p><p>Just some thoughts...</p><p></p><p>A'koss.</p></blockquote><p></p>
[QUOTE="A'koss, post: 807349, member: 840"] One thing you might want to keep in mind is that in a world with typical levels of D&D magic and high level demographics, you may not need much in the way of standing armies. HL characters are infinitely better at waging war than LL troops. No real "mustering time", probably cheaper, definitely faster, and far, far, far more effective. A "peacekeeping" force of soldiers may be all you need after the HL "godsquads" actually go and win the war. If you're playing a game that has low to no magic, generally low levels of characters however, armies start making a whole lot more sense. It all depends on the levels of conflict in your world (including the number of monsters around that would require more people taking up arms), wealth of the nation, etc. You could end up seeing a lot more people taking up arms than in the real world: 10%, 20%... maybe even slightly more in dire times. If not, then the numbers you've been hearing sound about right 1-5%. Mustering can take weeks, months depending on the size of your force (do you have to wait for harvest?) and the money you can throw at the problem. Just some thoughts... A'koss. [/QUOTE]
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