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D&D Older Editions, OSR, & D&D Variants
Standing Guard in 4e...no rest for you?
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<blockquote data-quote="Dausuul" data-source="post: 4177700" data-attributes="member: 58197"><p>I'm assuming that 6 hours can be broken up. I don't think it's a coincidence that 6 hours is exactly the amount of sleep required to let a party of 4 PCs rest for 8 hours with each taking a turn on watch.</p><p></p><p></p><p></p><p>*shrug* The question of who's on watch at any given time of night is often a critically important one. The question of exactly how much sleep PCs need, and how it can be organized, is not as vital but still comes up now and then.</p><p></p><p>For any question of this nature, there are two ways to answer it: Put a rule in the book, or have the DM invent an answer on the fly. Each has good points and bad points. Rules in the book have the advantage of consistency; players don't have to consult the DM every time, and DMs don't have to remember what they ruled last time. DM fiat has the advantage of speed (you don't have to dig around looking up rules) and the ability to tailor the ruling to a specific situation.</p><p></p><p>Thus, book rules are best suited for situations that come up a lot and don't involve a lot of imponderables. DM fiat is best suited for bizarre corner-case scenarios and situations where there are a lot of variables that factor into the outcome. The question is which category the questions "How much sleep do you need, and what happens if you get woken up in the middle?" belong in.</p><p></p><p>Since the situation comes up reasonably often and doesn't involve a lot of imponderables, I'd say it ought to be a book rule.</p></blockquote><p></p>
[QUOTE="Dausuul, post: 4177700, member: 58197"] I'm assuming that 6 hours can be broken up. I don't think it's a coincidence that 6 hours is exactly the amount of sleep required to let a party of 4 PCs rest for 8 hours with each taking a turn on watch. *shrug* The question of who's on watch at any given time of night is often a critically important one. The question of exactly how much sleep PCs need, and how it can be organized, is not as vital but still comes up now and then. For any question of this nature, there are two ways to answer it: Put a rule in the book, or have the DM invent an answer on the fly. Each has good points and bad points. Rules in the book have the advantage of consistency; players don't have to consult the DM every time, and DMs don't have to remember what they ruled last time. DM fiat has the advantage of speed (you don't have to dig around looking up rules) and the ability to tailor the ruling to a specific situation. Thus, book rules are best suited for situations that come up a lot and don't involve a lot of imponderables. DM fiat is best suited for bizarre corner-case scenarios and situations where there are a lot of variables that factor into the outcome. The question is which category the questions "How much sleep do you need, and what happens if you get woken up in the middle?" belong in. Since the situation comes up reasonably often and doesn't involve a lot of imponderables, I'd say it ought to be a book rule. [/QUOTE]
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