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STAP - The Sea Wyvern's Wake - Tell your stories!
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<blockquote data-quote="Wycen" data-source="post: 3620100" data-attributes="member: 13732"><p>Our DM says we finished our adventures in the Sea Wyvern last night. </p><p></p><p>Reading a post above it looks like we never encountered a slaad. I am assuming Conrad is who we called Father Ferus. That poor guy... In our game Father Ferus got sick after the first poisoning attempt. We tried to cut the tumor out. Poor bastard. We thought they were trying to kill off the healers, since my character is a cleric and was the first to get a poisoned platter, then with Ferus getting sick, we jumped to that conclusion. He ended up alive, and when we reached the Olman island, he decided to stay behind.</p><p></p><p>Anyway, we found oursevles in the sargasso after being blown off course by a storm. We did some exploring and found a captain's log and fought some soggy seaweed monsters. Our fighter was absent for the first 2 sessions, his player was graduating and then went to Hawaii. He managed to make his way to the group while his new cohort stayed behind the gaurd the Sea Wyvern.</p><p></p><p>Anyway we eventually found the center of the mass and had our first fatality. Actually our first fatality was the fighter's cohort getting eating by the flotsam ooze. Anyway, the fighter himself was grappled by a seaweed monster and had two of the plant-zombie "insiders" attacking him. I was able to kill off one of the plant-zombies with a searing light spell, and the grappler deanimated as well, but the 2nd insider hit him. He finally took too much damage and died.</p><p></p><p>The DM decided on a little retcon, so one of the scrolls we found turned out to be a Raise Dead spell, so we used it to bring the fighter back to life, then a drained a 3rd of a wand healing him to max hit points.</p><p></p><p>We went below decks and found the mommy monster. The halfling wizard, either feeling suicidal or shell shocked, jumped towards its mouth with a feather token in hand.</p><p></p><p>The idea was to conjure the feather token, Swan Boat, into a small place and smother everything inside. The wizard had originally wanted to just levitate over the ship and drop it from the air, but we wanted to try to loot the ship and then of course got attacked.</p><p></p><p>The feather token activated and ended up perpendicular and wedged into the pit of plants. Suddenly the mommy monster was trying to squeeze in from the staircase upstairs and we were able to batter her into pulp.</p><p></p><p>With that the sargasso started breaking up and we met up with the Sea Wyvern again. </p><p></p><p>Unfortunately we didn't see the reef and the storm wrecked the Wyvern. Time to abandon ship.</p></blockquote><p></p>
[QUOTE="Wycen, post: 3620100, member: 13732"] Our DM says we finished our adventures in the Sea Wyvern last night. Reading a post above it looks like we never encountered a slaad. I am assuming Conrad is who we called Father Ferus. That poor guy... In our game Father Ferus got sick after the first poisoning attempt. We tried to cut the tumor out. Poor bastard. We thought they were trying to kill off the healers, since my character is a cleric and was the first to get a poisoned platter, then with Ferus getting sick, we jumped to that conclusion. He ended up alive, and when we reached the Olman island, he decided to stay behind. Anyway, we found oursevles in the sargasso after being blown off course by a storm. We did some exploring and found a captain's log and fought some soggy seaweed monsters. Our fighter was absent for the first 2 sessions, his player was graduating and then went to Hawaii. He managed to make his way to the group while his new cohort stayed behind the gaurd the Sea Wyvern. Anyway we eventually found the center of the mass and had our first fatality. Actually our first fatality was the fighter's cohort getting eating by the flotsam ooze. Anyway, the fighter himself was grappled by a seaweed monster and had two of the plant-zombie "insiders" attacking him. I was able to kill off one of the plant-zombies with a searing light spell, and the grappler deanimated as well, but the 2nd insider hit him. He finally took too much damage and died. The DM decided on a little retcon, so one of the scrolls we found turned out to be a Raise Dead spell, so we used it to bring the fighter back to life, then a drained a 3rd of a wand healing him to max hit points. We went below decks and found the mommy monster. The halfling wizard, either feeling suicidal or shell shocked, jumped towards its mouth with a feather token in hand. The idea was to conjure the feather token, Swan Boat, into a small place and smother everything inside. The wizard had originally wanted to just levitate over the ship and drop it from the air, but we wanted to try to loot the ship and then of course got attacked. The feather token activated and ended up perpendicular and wedged into the pit of plants. Suddenly the mommy monster was trying to squeeze in from the staircase upstairs and we were able to batter her into pulp. With that the sargasso started breaking up and we met up with the Sea Wyvern again. Unfortunately we didn't see the reef and the storm wrecked the Wyvern. Time to abandon ship. [/QUOTE]
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