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Staple Spells Used against Genre Conventions
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<blockquote data-quote="Kae'Yoss" data-source="post: 1925916" data-attributes="member: 4134"><p>About the "they buffed themselves right up into the Illuminated Heaven to fight the mooks": That was stupid, too. Shooting with cannons at sparrows (and not Jack, either ;-)). They'd probably have wasted the enemies without any buffs.... I'll use buffs against enemies, sure, but I won't waste half of my contigent against utter mooks!</p><p></p><p></p><p></p><p></p><p>It seems that your idea of "heroic" is quite narrow, and that's probably the problem. What you're aiming at aren't just good characters, but exalted ones. Not just Light Warriors, but absolutely White Warriors. No bit of Grey in there. They don't use any tacitcal advantage, even if it means their death.</p><p></p><p>Now normal good guys aren't like that. Almost all that were didn't survive to get to 2nd level probably. Problem is that there are rolls involved here. You don't just dictate the story, like the directors and authors from those heroic movies and novels do. In many fights, it is necessary to buff yourself, to de-buff and incapacitate the enemy, and so on. In the stories, those heroes were either more powerful then their enemies (so you have to hit the characters with encouters with an EL of 2 or more below their level) or very lucky (and you can't count on that in a RPG, or you'd have to cheat all the time). And both of these measures will result in unhappy pc's unless they actually want to play White-as-...uhm...-a-really-pure-white-thing Heroes.</p><p></p><p>But unless you state that you want an Exalted campaign with Heroic characters (I'm sorry for the capitals, but there is no double-capital there to emphasize it more), you can expect the characters to use tactical advantages.</p><p></p><p>As for the line between using smart tactics and being cowardly and unfair: I think when you start using innocent as shields, or start murder random people, you stop being a good guy. Incapacitating and taking prisoner might be a valid choice, but some things and enemies belong dead.</p></blockquote><p></p>
[QUOTE="Kae'Yoss, post: 1925916, member: 4134"] About the "they buffed themselves right up into the Illuminated Heaven to fight the mooks": That was stupid, too. Shooting with cannons at sparrows (and not Jack, either ;-)). They'd probably have wasted the enemies without any buffs.... I'll use buffs against enemies, sure, but I won't waste half of my contigent against utter mooks! It seems that your idea of "heroic" is quite narrow, and that's probably the problem. What you're aiming at aren't just good characters, but exalted ones. Not just Light Warriors, but absolutely White Warriors. No bit of Grey in there. They don't use any tacitcal advantage, even if it means their death. Now normal good guys aren't like that. Almost all that were didn't survive to get to 2nd level probably. Problem is that there are rolls involved here. You don't just dictate the story, like the directors and authors from those heroic movies and novels do. In many fights, it is necessary to buff yourself, to de-buff and incapacitate the enemy, and so on. In the stories, those heroes were either more powerful then their enemies (so you have to hit the characters with encouters with an EL of 2 or more below their level) or very lucky (and you can't count on that in a RPG, or you'd have to cheat all the time). And both of these measures will result in unhappy pc's unless they actually want to play White-as-...uhm...-a-really-pure-white-thing Heroes. But unless you state that you want an Exalted campaign with Heroic characters (I'm sorry for the capitals, but there is no double-capital there to emphasize it more), you can expect the characters to use tactical advantages. As for the line between using smart tactics and being cowardly and unfair: I think when you start using innocent as shields, or start murder random people, you stop being a good guy. Incapacitating and taking prisoner might be a valid choice, but some things and enemies belong dead. [/QUOTE]
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