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Staple Spells Used against Genre Conventions
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<blockquote data-quote="MoogleEmpMog" data-source="post: 1926159" data-attributes="member: 22882"><p>I can understand the honor system, and even like it a lot. Paladins and samurai live by a code, and that sets them apart. Certain clerics and fighters probably also follow that code.</p><p></p><p>But the fairness aspect just... boggles my mind.</p><p></p><p>It. Makes. No. Sense.</p><p></p><p>Taking away the wizard's super-combo-rific spells because they're unbalancing, boring and drag out play? Great. I don't even have traditional D&D spellcasters when I DM, for reasons I repeatedly outline.</p><p></p><p>Ask the Int 20 wizard not to NOTICE that the spells he has just so happen to work together in such a way as to give him unspeakably eldritch ineffable power beyond the dreams of mortal man (mwahaha!)... doesn't make sense. It just doesn't. There's no concievable reason, outside of pure metagame considerations (breaking the verisimilitude and actually HURTING role-playing) for the wizard NOT to use these buffs.</p><p></p><p>Now, creating a warrior culture among paladins and especially the non-spellcasting fighters and samurai that disdains magic as being for weaklings? That makes sense. If the fighters and samurai decline the buffs for the sake of their honor, I can buy it. But the wizard, who is smart enough to know what his spells do and willing enough to use magic that he learned them in the first place, has no reason not to use them.</p><p></p><p>Of course, even with codes of honor, there's no reason to abandon good tactics. Samurai in the halls of their daimyo followed different rules than samurai on the field of battle; in the middle of a war or even a raid, there's no worrying about fair fights or duels or any of that. Same with knights.</p><p></p><p>They may obey certain rules of warfare (no killing prisoners, at least noble ones; no use of certain weapons - the spiked chain, bioweapon of d20! -; perhaps even no using spells). But they'll definitely strike to kill and fight to the death. In fact, most code of honor feudal cultures EXPECT fights to the death, and consider surrender a sign of weakness and dishonor.</p></blockquote><p></p>
[QUOTE="MoogleEmpMog, post: 1926159, member: 22882"] I can understand the honor system, and even like it a lot. Paladins and samurai live by a code, and that sets them apart. Certain clerics and fighters probably also follow that code. But the fairness aspect just... boggles my mind. It. Makes. No. Sense. Taking away the wizard's super-combo-rific spells because they're unbalancing, boring and drag out play? Great. I don't even have traditional D&D spellcasters when I DM, for reasons I repeatedly outline. Ask the Int 20 wizard not to NOTICE that the spells he has just so happen to work together in such a way as to give him unspeakably eldritch ineffable power beyond the dreams of mortal man (mwahaha!)... doesn't make sense. It just doesn't. There's no concievable reason, outside of pure metagame considerations (breaking the verisimilitude and actually HURTING role-playing) for the wizard NOT to use these buffs. Now, creating a warrior culture among paladins and especially the non-spellcasting fighters and samurai that disdains magic as being for weaklings? That makes sense. If the fighters and samurai decline the buffs for the sake of their honor, I can buy it. But the wizard, who is smart enough to know what his spells do and willing enough to use magic that he learned them in the first place, has no reason not to use them. Of course, even with codes of honor, there's no reason to abandon good tactics. Samurai in the halls of their daimyo followed different rules than samurai on the field of battle; in the middle of a war or even a raid, there's no worrying about fair fights or duels or any of that. Same with knights. They may obey certain rules of warfare (no killing prisoners, at least noble ones; no use of certain weapons - the spiked chain, bioweapon of d20! -; perhaps even no using spells). But they'll definitely strike to kill and fight to the death. In fact, most code of honor feudal cultures EXPECT fights to the death, and consider surrender a sign of weakness and dishonor. [/QUOTE]
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