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Star Paladin Hybrid
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<blockquote data-quote="Eternal54" data-source="post: 5150639" data-attributes="member: 87953"><p>The Paladin/Star pact hybrid would offer me a good deal of versatility and a play style I think would be very fun.</p><p> </p><p>At lvl 4 I could have an AC of 23 with no feats to boost. If I took the combat casting feat and improved OA AC feat (cant recall the names of these at the moment) My AC vs OA when casting in melee would jump to 29, making me very hard to hit. Also the Crimson Legion (again not sure if in fact called this) feat would give me d10 curse damage against an enemy under my divine challange. </p><p> </p><p>I could play this by keeping a short distance between myself and our fighters target. Challange/Curse him and hit for 2d10+5 w/ Eld. Blast. The target can now stay and fight the fighter w/ -2 to attak and take 5 damage for doing so, or move to me and provoke an OA from our fighter. If I become his new target than the fighter can move in with mark and we rinse/repeat. </p><p> </p><p>Also soloing a creature would be a very funny. Run into melee, challange/Curse, Eyebite. If Eyebite hits target will seek other target and take damage for it or "run into me" and make an attack with -5 against my already high defenses.</p><p> </p><p>Essentialy I see this character as a war caster, dealing solid damage while not being afraid of getting up close and personal. Sprinkle in a few healing powers and some teleportation and I think he would be very fun to play. His stats are based off Cha. Wis. as I only want his more Strikerish abilities from the Lock side and Int tends to give you the more Controllerish properties of the power. </p><p> </p><p>Flavor wise he will be a follower of Ioun, where his need for knowledge drives him to make a pact with the stars in order to learn of its arcane potency and because the desciption of star pact powers often refer to fate and Ioun holds domain over prophecy. It may just be me but I see a storng connection where I could build a great story. Thematically both have several Radiant abilities and helps tie in the two in game and story. </p><p> </p><p>Well I hope this explains why and how I plan to create this character. Also if anyone has any feedback on it I would be happy to hear it!</p></blockquote><p></p>
[QUOTE="Eternal54, post: 5150639, member: 87953"] The Paladin/Star pact hybrid would offer me a good deal of versatility and a play style I think would be very fun. At lvl 4 I could have an AC of 23 with no feats to boost. If I took the combat casting feat and improved OA AC feat (cant recall the names of these at the moment) My AC vs OA when casting in melee would jump to 29, making me very hard to hit. Also the Crimson Legion (again not sure if in fact called this) feat would give me d10 curse damage against an enemy under my divine challange. I could play this by keeping a short distance between myself and our fighters target. Challange/Curse him and hit for 2d10+5 w/ Eld. Blast. The target can now stay and fight the fighter w/ -2 to attak and take 5 damage for doing so, or move to me and provoke an OA from our fighter. If I become his new target than the fighter can move in with mark and we rinse/repeat. Also soloing a creature would be a very funny. Run into melee, challange/Curse, Eyebite. If Eyebite hits target will seek other target and take damage for it or "run into me" and make an attack with -5 against my already high defenses. Essentialy I see this character as a war caster, dealing solid damage while not being afraid of getting up close and personal. Sprinkle in a few healing powers and some teleportation and I think he would be very fun to play. His stats are based off Cha. Wis. as I only want his more Strikerish abilities from the Lock side and Int tends to give you the more Controllerish properties of the power. Flavor wise he will be a follower of Ioun, where his need for knowledge drives him to make a pact with the stars in order to learn of its arcane potency and because the desciption of star pact powers often refer to fate and Ioun holds domain over prophecy. It may just be me but I see a storng connection where I could build a great story. Thematically both have several Radiant abilities and helps tie in the two in game and story. Well I hope this explains why and how I plan to create this character. Also if anyone has any feedback on it I would be happy to hear it! [/QUOTE]
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