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<blockquote data-quote="Water Bob" data-source="post: 6314781" data-attributes="member: 92305"><p><strong>RECOVERY:</strong> At this point in the adventure, whether the PCs are still on their own ship or trying to survive among the debris of it, they're going to start trying to answer some questions (With no ship, the task of jury-rigging a sustainable habitat or making it to the shuttle in the hangar bay debris to attach the warp sled is paramount, of course.)</p><p></p><p></p><p>I'm sure one player will proffer the idea Cloaking Technology, but the ship's Chief Engineer can debunk this idea quickly by explaining how Starfleet has cracked that problem wide open years ago. (If playing during the time of the original series, then it was Kirk who stole a cloaking device from the Romulans in the Third Season episode, The Enterprise Incident. This may still be top secret knowledge that one of the PCs know.)</p><p></p><p></p><p>In time, the players will come around to the only real clue to be had from the log buoy--which is the<em> Gallant's</em> Science Officer catching the vague and strange energy curve just before the Klingons attacked. If the PCs check, they will see a matching curve in their own sensor logs just before the attack the Klingons made on them.</p><p></p><p></p><p>This might require an Engineering check, but someone (probably the engineer, but maybe the Science Officer, or a character with a science background--an NPC if the players are stumped) will recognize the signature of a wormhole.</p><p></p><p></p><p>The Klingons have somehow harnessed wormhole technology. Their ships exist in or travel through wormhole space (which is not the same as a ship in warp), pop into normal space, attack, then retreat back into wormhole space. Starfleet knows little about wormholes. In fact, one of the main missions of Deep Space Nine was to study the Bajoran wormhole that seemed to open and close randomly (and if your game is set during TOS, this is a long time in the future). Kirk ran into a wormhole while traveling at warp in <strong>Star Trek The Motion Picture.</strong> Base your data that you give the PCs on the time period that you've selected for the game.</p><p></p><p></p><p>"If the Klingons have found a way to stabilize the wormhole flux, they could enter and exit at will--and we'd be unable to tell."</p><p></p><p></p><p>It's a serious problem for this Starfleet crew (and could be for the entire Federation if this mission is a failure).</p></blockquote><p></p>
[QUOTE="Water Bob, post: 6314781, member: 92305"] [B]RECOVERY:[/B] At this point in the adventure, whether the PCs are still on their own ship or trying to survive among the debris of it, they're going to start trying to answer some questions (With no ship, the task of jury-rigging a sustainable habitat or making it to the shuttle in the hangar bay debris to attach the warp sled is paramount, of course.) I'm sure one player will proffer the idea Cloaking Technology, but the ship's Chief Engineer can debunk this idea quickly by explaining how Starfleet has cracked that problem wide open years ago. (If playing during the time of the original series, then it was Kirk who stole a cloaking device from the Romulans in the Third Season episode, The Enterprise Incident. This may still be top secret knowledge that one of the PCs know.) In time, the players will come around to the only real clue to be had from the log buoy--which is the[I] Gallant's[/I] Science Officer catching the vague and strange energy curve just before the Klingons attacked. If the PCs check, they will see a matching curve in their own sensor logs just before the attack the Klingons made on them. This might require an Engineering check, but someone (probably the engineer, but maybe the Science Officer, or a character with a science background--an NPC if the players are stumped) will recognize the signature of a wormhole. The Klingons have somehow harnessed wormhole technology. Their ships exist in or travel through wormhole space (which is not the same as a ship in warp), pop into normal space, attack, then retreat back into wormhole space. Starfleet knows little about wormholes. In fact, one of the main missions of Deep Space Nine was to study the Bajoran wormhole that seemed to open and close randomly (and if your game is set during TOS, this is a long time in the future). Kirk ran into a wormhole while traveling at warp in [B]Star Trek The Motion Picture.[/B] Base your data that you give the PCs on the time period that you've selected for the game. "If the Klingons have found a way to stabilize the wormhole flux, they could enter and exit at will--and we'd be unable to tell." It's a serious problem for this Starfleet crew (and could be for the entire Federation if this mission is a failure). [/QUOTE]
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