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Star Trek Adventures: Now that the full rules are out, what do you think?
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<blockquote data-quote="Pauln6" data-source="post: 7289187" data-attributes="member: 6777422"><p>Thanks for the tips! I found a couple of baselines in the text (Kirk has Daring 11; Scotty has Control 11 and Engineering 4), which helped. </p><p></p><p>I did make little lists of key episodes for the characters from memory and used the rules for arc milestones to rack up advancement but I struggled to come up with appropriate Focuses and Talents if I'm honest. I tried to avoid giving them 'free' upgrades for appearances but I probably got sloppy by the end. For Decker and Ilia, I took the baseline and upgraded them using the background and life events rules. Hopefully, I didn't upgrade them too much.</p><p></p><p>In the end, for Rand, I took a broad overview of all the yeomen who appeared, plus episodes where Rand was swapped out for other characters. In a modern Trek, they'd probably be security trained like Yeoman Landon, please lus both Tamura, Uhura (in City on the Edge of Forever, and Helen Noel (who should really have been Rand, but they couldn't fit her hair in the air ducts) also get some security style jobs. That said, Rand clearly was not a fighter and her later career clearly focuses more on her role as a technician, so I went Rank 3 in both - she must be a fairly good shot to heat coffee with a phaser after all.</p><p></p><p>I've added some ideas to the Modiphius forum. You can see if you agree with my conclusions. I like your value for Uhura.</p></blockquote><p></p>
[QUOTE="Pauln6, post: 7289187, member: 6777422"] Thanks for the tips! I found a couple of baselines in the text (Kirk has Daring 11; Scotty has Control 11 and Engineering 4), which helped. I did make little lists of key episodes for the characters from memory and used the rules for arc milestones to rack up advancement but I struggled to come up with appropriate Focuses and Talents if I'm honest. I tried to avoid giving them 'free' upgrades for appearances but I probably got sloppy by the end. For Decker and Ilia, I took the baseline and upgraded them using the background and life events rules. Hopefully, I didn't upgrade them too much. In the end, for Rand, I took a broad overview of all the yeomen who appeared, plus episodes where Rand was swapped out for other characters. In a modern Trek, they'd probably be security trained like Yeoman Landon, please lus both Tamura, Uhura (in City on the Edge of Forever, and Helen Noel (who should really have been Rand, but they couldn't fit her hair in the air ducts) also get some security style jobs. That said, Rand clearly was not a fighter and her later career clearly focuses more on her role as a technician, so I went Rank 3 in both - she must be a fairly good shot to heat coffee with a phaser after all. I've added some ideas to the Modiphius forum. You can see if you agree with my conclusions. I like your value for Uhura. [/QUOTE]
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Star Trek Adventures: Now that the full rules are out, what do you think?
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