Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Geek Talk & Media
Star Wars: Andor
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Celebrim" data-source="post: 8833760" data-attributes="member: 4937"><p>The Arquitens is a really weird design. I'm not that fond of it. It's got the whole mini star destroyer thing going that does give it some punch versus other ships its size, but as an escort ship it leaves a lot to desire. Starfighters rip it apart but at the same time it just cannot hold its own against bigger Capital ships. </p><p></p><p>And the Gozanti transport is not really a combat vessel despite being grandiosely called a cruiser. It's really a medium freighter and is a near-peer to the PC's modified Suwantek medium freighter. It's also a terrible patrol craft, and less well armed than something like a YZ-775. </p><p></p><p>Both ships have showed up a lot because Disney owns good 3D models of the ships that they can use in a variety of media by altering the skins and resolution. </p><p></p><p>SAGA edition is probably doing better genre emulation by the sound of it, though I have to wonder how the Millenium Falcon was so capable of a craft under those rules. </p><p></p><p>D6 has a number of issues with star ship combat that I'm solely working through as I get more experience with the system, one of them is that the range that is "star fighters" goes from like something like a TIE/Ln or Z-95 up to things that are almost capital ships with a length of around 95m. But the range of available maneuverability doesn't really come close to handling that. Another problem is that in the long run pilot skill so dominates maneuverability that a good pilot can make even a brick nimble. Anyway, as usual with basically ever system I've ever run, I'm having to rewrite almost the whole thing - new stats for everything in the game, new game subsystems, etc. Published game materials are really terrible quality overall. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f622.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":cry:" title="Crying :cry:" data-smilie="15"data-shortname=":cry:" /></p></blockquote><p></p>
[QUOTE="Celebrim, post: 8833760, member: 4937"] The Arquitens is a really weird design. I'm not that fond of it. It's got the whole mini star destroyer thing going that does give it some punch versus other ships its size, but as an escort ship it leaves a lot to desire. Starfighters rip it apart but at the same time it just cannot hold its own against bigger Capital ships. And the Gozanti transport is not really a combat vessel despite being grandiosely called a cruiser. It's really a medium freighter and is a near-peer to the PC's modified Suwantek medium freighter. It's also a terrible patrol craft, and less well armed than something like a YZ-775. Both ships have showed up a lot because Disney owns good 3D models of the ships that they can use in a variety of media by altering the skins and resolution. SAGA edition is probably doing better genre emulation by the sound of it, though I have to wonder how the Millenium Falcon was so capable of a craft under those rules. D6 has a number of issues with star ship combat that I'm solely working through as I get more experience with the system, one of them is that the range that is "star fighters" goes from like something like a TIE/Ln or Z-95 up to things that are almost capital ships with a length of around 95m. But the range of available maneuverability doesn't really come close to handling that. Another problem is that in the long run pilot skill so dominates maneuverability that a good pilot can make even a brick nimble. Anyway, as usual with basically ever system I've ever run, I'm having to rewrite almost the whole thing - new stats for everything in the game, new game subsystems, etc. Published game materials are really terrible quality overall. :cry: [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Geek Talk & Media
Star Wars: Andor
Top