Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
[Star Wars] Anyone ever run a Dark Side campaign?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Valkys" data-source="post: 48640" data-attributes="member: 2653"><p><strong>Dark Side</strong></p><p></p><p>I am running a web-based Dark Side campaign right now. Everyone is force-sensitive, and no one started with any dark side points. </p><p></p><p>The difference is that I didn't want them to start out as Jedi, *and* I wanted them to start in the Empire. There was no luring involved, at least with the first 5 characters. I started the characters at second level, requiring a background. I had 2 pilots, 1 Imperial Scout, 1 Imperial bounty hunter wannabe, and 1 intelligence officer. </p><p></p><p>Only one of them was allowed force user levels, because she had an excellent background. Anyway, they were summoned together by an Imperial Admiral, a fallen Jedi, and have been formed into an elite unit. If they prove themselves to him, then they get some training. </p><p></p><p>The Admiral stipulated that they would be required to file secret reports on one another. Its been really awesome to see them stabbing each other in the back. They don't trust each other at all. Its cut-throat. Or it was, anyway. Now, they're realizing that they will need to work together, since they are each somewhat specialized, and the mission that they are on requires some trust.</p><p></p><p>The newer characters, who haven't met the Admiral yet, are also mistrusted. This presents a problem, since there are already plans to "space them" as soon as they get off planet. </p><p></p><p>Of course, they haven't been presented with any difficult moral questions yet. They're still good Imperial citizens. In a few days, I'm going to present them with a situation where the dark side will be the easiest solution to their problem. </p><p></p><p>Half of the players are already asking about which Dark Side prestige classes I might allow, so I know what their choices will be. To my delight, 2 of them have no desire to turn to pure evil. It will be interesting to see how the others respond to them.</p><p></p><p>And the Admiral never assigned a leader. I expect a power struggle to ensue at some point when they realize that one of them will advance in rank. That ought to provide good RP opportunities.</p><p></p><p>I ruled that characters could use all kinds of skills on one another. There is a lot of lying and intimidating. I had to work out a way to make that work between PCs, and required good roleplaying of any rolls. If you don't RP it well, then the roll doesn't count.</p><p></p><p>But that's just my campaign. </p><p></p><p>If your characters are already Jedi, they know the code, which mine don't and won't know, unless one of them gets cruious enough to do research in character. </p><p></p><p>I think a key to my game so far has been the aspect of competition. While the players work together to a purpose, each one is really out for himself. Dark Jedi are only interested in personal gain. </p><p></p><p>Purely out of game, the Dark Side Prestige classes are very powerful. They are a significant player temptation. The dark side does offer more power in the way of feats and special abilities. </p><p></p><p>If you have the Dark Side Sourcebook, then you've probably read up on the way some of the other darksiders went over. Several of them were unable to find Masters willing to take them as apprentices. I don't quite understand this, but apparently, if a Jedi trainee isn't accepted as a Paduwan, then they are sent to the Agricorps. This could be a beginning. Maybe your players couldn't find a master and have decided to avoid this less than desirable fate.</p><p></p><p>Once they're out on their own, it would just be a matter of running into a Dark Jedi to tempt them and show them the power of the Dark Side. Sith holocrons are also possiblities, though these are pretty rare. </p><p></p><p>It all depends on what kind of campaing you're looking for, I suppose. More details of what you've got could help us help you.</p><p></p><p>Sorry, didn't mean to ramble.</p></blockquote><p></p>
[QUOTE="Valkys, post: 48640, member: 2653"] [b]Dark Side[/b] I am running a web-based Dark Side campaign right now. Everyone is force-sensitive, and no one started with any dark side points. The difference is that I didn't want them to start out as Jedi, *and* I wanted them to start in the Empire. There was no luring involved, at least with the first 5 characters. I started the characters at second level, requiring a background. I had 2 pilots, 1 Imperial Scout, 1 Imperial bounty hunter wannabe, and 1 intelligence officer. Only one of them was allowed force user levels, because she had an excellent background. Anyway, they were summoned together by an Imperial Admiral, a fallen Jedi, and have been formed into an elite unit. If they prove themselves to him, then they get some training. The Admiral stipulated that they would be required to file secret reports on one another. Its been really awesome to see them stabbing each other in the back. They don't trust each other at all. Its cut-throat. Or it was, anyway. Now, they're realizing that they will need to work together, since they are each somewhat specialized, and the mission that they are on requires some trust. The newer characters, who haven't met the Admiral yet, are also mistrusted. This presents a problem, since there are already plans to "space them" as soon as they get off planet. Of course, they haven't been presented with any difficult moral questions yet. They're still good Imperial citizens. In a few days, I'm going to present them with a situation where the dark side will be the easiest solution to their problem. Half of the players are already asking about which Dark Side prestige classes I might allow, so I know what their choices will be. To my delight, 2 of them have no desire to turn to pure evil. It will be interesting to see how the others respond to them. And the Admiral never assigned a leader. I expect a power struggle to ensue at some point when they realize that one of them will advance in rank. That ought to provide good RP opportunities. I ruled that characters could use all kinds of skills on one another. There is a lot of lying and intimidating. I had to work out a way to make that work between PCs, and required good roleplaying of any rolls. If you don't RP it well, then the roll doesn't count. But that's just my campaign. If your characters are already Jedi, they know the code, which mine don't and won't know, unless one of them gets cruious enough to do research in character. I think a key to my game so far has been the aspect of competition. While the players work together to a purpose, each one is really out for himself. Dark Jedi are only interested in personal gain. Purely out of game, the Dark Side Prestige classes are very powerful. They are a significant player temptation. The dark side does offer more power in the way of feats and special abilities. If you have the Dark Side Sourcebook, then you've probably read up on the way some of the other darksiders went over. Several of them were unable to find Masters willing to take them as apprentices. I don't quite understand this, but apparently, if a Jedi trainee isn't accepted as a Paduwan, then they are sent to the Agricorps. This could be a beginning. Maybe your players couldn't find a master and have decided to avoid this less than desirable fate. Once they're out on their own, it would just be a matter of running into a Dark Jedi to tempt them and show them the power of the Dark Side. Sith holocrons are also possiblities, though these are pretty rare. It all depends on what kind of campaing you're looking for, I suppose. More details of what you've got could help us help you. Sorry, didn't mean to ramble. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
[Star Wars] Anyone ever run a Dark Side campaign?
Top