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STAR WARS: ASHES of the OLD REPUBLIC - Start Here!
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<blockquote data-quote="narayan" data-source="post: 6781087" data-attributes="member: 6677509"><p><strong>Bureau of Ships and Services (BoSS)</strong></p><p></p><p>Here is some info anyone operating a starship in the STAR WARS Universe needs to be aware of. </p><p></p><p><strong>Bureau of Ships and Services (BoSS)</strong></p><p></p><p>Offices of the Imperial Space Ministry throughout the galaxy issue permits for transport of restricted goods, usually at the capital of the sector where the restricted cargo originates. Other petty permits for travel through certain hazardous routes, secure landing facilities and restricted hyperlanes or systems are also issued at space ministry offices in sector capitals. However, when it comes to keeping track of the innumerable starships and certified spacers out there, the mighty Empire turns the formidable and important task over to an agency seemingly separate from the great military power which controls vast portions of the space lanes - the secretive and clan-administered Bureau of Ships and Services (BoSS).</p><p></p><p>The Bureau of Ships and Services (BoSS) is the galaxy's record-keeper when it comes to starship and spacer information. It keeps extensive information on starship registrations and transponder codes, captains' flight certification, and upgraded weapons loadouts on all ships in the galaxy. It also keeps track of astrographical and navigational information as well as data on hyperspace routes used in nav computers.</p><p></p><p>Spacers get most of their flight documents from BoSS offices around the galaxy, registering their ships, heavy weapons, and their flight abilities with BoSS databanks. BoSS also matches ship registrations with starship</p><p>transponder codes and collates all this information for use in the enforcement of spacefaring regulations. BoSS keeps track of these documents as well, noting the transfer of spacecraft between owners as well as any violations against certain captains or starships from various ports.</p><p></p><p><em>It is also rumored that BoSS keeps a record of certain captains wanted by Imperial and bounty hunting agencies.</em></p><p></p><p>The bureau's databanks are continuously updated and transmitted to starports, systems, and enforcement agencies throughout the galaxy. What information is provided by BoSS and how quickly it is delivered to a</p><p>particular client depends on subscription fees paid to BoSS for access to updated starship and spacer information.</p><p></p><p>Every spacer is required to carry certain data documents aboard their ship at all times. These are most often kept on a secure datapad issued by BoSS at the time of ship registry and captain's accreditation-acustom format input plug available only at BoSS and Imperial Space Ministry offices is the only way of downloading new certifications and permits or altering information already existing on the datapad. Port officials or those inspecting the ship in person request this datapad for their personal inspection, and can read the information and verify it through their own computers.</p><p></p><p>A separate plug also allows the datapad to download information to a starship's computer for transmission to port and naval authorities monitoring traffic from other ships or installations. Most busy starports require this form of identification, as starport personnel cannot possibly board every starship passing through to personally inspect data documents. Here's a list of some of the required documentation spacers must carry aboard their vessels at all times. </p><p></p><p>All three documents are available from the Bureau of Ships and Services only, and have various requirements that must be fulfilled before they're issued:</p><p></p><p><strong>Ship's Operating License:</strong> Every starship must have an operating license detailing the ship's specifications, port of origin, manufacturer and registration code with the Bureau of Ships and Services (BoSS). The license also identifies the current owner and transponder codes. Transponder codes are the fingerprints of starships-if a transponder code doesn't match up with datafile information for a starship registry number, it's a sure sign of illegal operation (and in most cases, a bad license forgery or data implantation on the part of the starship owner). Operating licenses are available for 1,000 credits and require a background check on the owner, a brief inspection of the ship, and a transponder code verification reading.</p><p></p><p><strong>Captain's Accredited License:</strong> Every starship captain is required to have a license to pilot the particular starship class they're flying. Some licenses cover several kinds of starships, depending on the captain's training and experience. Obtaining a captain's license requires several oral, written and flight tests, as well as 10 years of documented time in space, an extensive background check, and a 300 credit fee. However, BoSS often overlooks the flight time and most of the testing for a200 credit "expediter fee" - bringing the total for a pilot's license to 500 credits.</p><p></p><p><strong>Arms Load-Out Permit:</strong> Non-military starships with weapons or unusually high shield ratings require an arms load-out permit acknowledging that the additional weapons and shields are authorized by the Bureau of Ships and Services. These permits are issued quite often and easily in the regions past the Colonies, as piracy and other attacks are much more common. </p><p></p><p>Ships with weapons emplacements or boosted shields without one of these permits can be impounded on the grounds that it is a vessel in the service of a pirate group or the Rebel Alliance. Because boosted arms and shields are part of a starship's spec profile, BoSS assumes authority in keeping track of augmented ordnance and tags the permit onto the ship's operating license. Each weapon or boosted shield system aboard a ship requires a separate permit. An arms load-out permit requires a brief inspection, verification of starship and captain's licenses, a background check, and a minimum 250 credit fee (the fee depends on the specific shielding and weapons to be carried). Existing weapons that are upgraded in power require new, upgraded permits.</p><p></p><p><img src="http://i1345.photobucket.com/albums/p662/crowsontheskulls/STAR%20WARS%20Ashes%20of%20the%20Old%20Republic/Blank%20BoSS%20documents.jpg~original" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" /></p><p></p><p><img src="http://i1345.photobucket.com/albums/p662/crowsontheskulls/STAR%20WARS%20Ashes%20of%20the%20Old%20Republic/BoSS%20Documents%20Example_1.png~original" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" /></p></blockquote><p></p>
[QUOTE="narayan, post: 6781087, member: 6677509"] [b]Bureau of Ships and Services (BoSS)[/b] Here is some info anyone operating a starship in the STAR WARS Universe needs to be aware of. [B]Bureau of Ships and Services (BoSS)[/B] Offices of the Imperial Space Ministry throughout the galaxy issue permits for transport of restricted goods, usually at the capital of the sector where the restricted cargo originates. Other petty permits for travel through certain hazardous routes, secure landing facilities and restricted hyperlanes or systems are also issued at space ministry offices in sector capitals. However, when it comes to keeping track of the innumerable starships and certified spacers out there, the mighty Empire turns the formidable and important task over to an agency seemingly separate from the great military power which controls vast portions of the space lanes - the secretive and clan-administered Bureau of Ships and Services (BoSS). The Bureau of Ships and Services (BoSS) is the galaxy's record-keeper when it comes to starship and spacer information. It keeps extensive information on starship registrations and transponder codes, captains' flight certification, and upgraded weapons loadouts on all ships in the galaxy. It also keeps track of astrographical and navigational information as well as data on hyperspace routes used in nav computers. Spacers get most of their flight documents from BoSS offices around the galaxy, registering their ships, heavy weapons, and their flight abilities with BoSS databanks. BoSS also matches ship registrations with starship transponder codes and collates all this information for use in the enforcement of spacefaring regulations. BoSS keeps track of these documents as well, noting the transfer of spacecraft between owners as well as any violations against certain captains or starships from various ports. [I]It is also rumored that BoSS keeps a record of certain captains wanted by Imperial and bounty hunting agencies.[/I] The bureau's databanks are continuously updated and transmitted to starports, systems, and enforcement agencies throughout the galaxy. What information is provided by BoSS and how quickly it is delivered to a particular client depends on subscription fees paid to BoSS for access to updated starship and spacer information. Every spacer is required to carry certain data documents aboard their ship at all times. These are most often kept on a secure datapad issued by BoSS at the time of ship registry and captain's accreditation-acustom format input plug available only at BoSS and Imperial Space Ministry offices is the only way of downloading new certifications and permits or altering information already existing on the datapad. Port officials or those inspecting the ship in person request this datapad for their personal inspection, and can read the information and verify it through their own computers. A separate plug also allows the datapad to download information to a starship's computer for transmission to port and naval authorities monitoring traffic from other ships or installations. Most busy starports require this form of identification, as starport personnel cannot possibly board every starship passing through to personally inspect data documents. Here's a list of some of the required documentation spacers must carry aboard their vessels at all times. All three documents are available from the Bureau of Ships and Services only, and have various requirements that must be fulfilled before they're issued: [B]Ship's Operating License:[/B] Every starship must have an operating license detailing the ship's specifications, port of origin, manufacturer and registration code with the Bureau of Ships and Services (BoSS). The license also identifies the current owner and transponder codes. Transponder codes are the fingerprints of starships-if a transponder code doesn't match up with datafile information for a starship registry number, it's a sure sign of illegal operation (and in most cases, a bad license forgery or data implantation on the part of the starship owner). Operating licenses are available for 1,000 credits and require a background check on the owner, a brief inspection of the ship, and a transponder code verification reading. [B]Captain's Accredited License:[/B] Every starship captain is required to have a license to pilot the particular starship class they're flying. Some licenses cover several kinds of starships, depending on the captain's training and experience. Obtaining a captain's license requires several oral, written and flight tests, as well as 10 years of documented time in space, an extensive background check, and a 300 credit fee. However, BoSS often overlooks the flight time and most of the testing for a200 credit "expediter fee" - bringing the total for a pilot's license to 500 credits. [B]Arms Load-Out Permit:[/B] Non-military starships with weapons or unusually high shield ratings require an arms load-out permit acknowledging that the additional weapons and shields are authorized by the Bureau of Ships and Services. These permits are issued quite often and easily in the regions past the Colonies, as piracy and other attacks are much more common. Ships with weapons emplacements or boosted shields without one of these permits can be impounded on the grounds that it is a vessel in the service of a pirate group or the Rebel Alliance. Because boosted arms and shields are part of a starship's spec profile, BoSS assumes authority in keeping track of augmented ordnance and tags the permit onto the ship's operating license. Each weapon or boosted shield system aboard a ship requires a separate permit. An arms load-out permit requires a brief inspection, verification of starship and captain's licenses, a background check, and a minimum 250 credit fee (the fee depends on the specific shielding and weapons to be carried). Existing weapons that are upgraded in power require new, upgraded permits. [IMG]http://i1345.photobucket.com/albums/p662/crowsontheskulls/STAR%20WARS%20Ashes%20of%20the%20Old%20Republic/Blank%20BoSS%20documents.jpg~original[/IMG] [IMG]http://i1345.photobucket.com/albums/p662/crowsontheskulls/STAR%20WARS%20Ashes%20of%20the%20Old%20Republic/BoSS%20Documents%20Example_1.png~original[/IMG] [/QUOTE]
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