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<blockquote data-quote="Goddess FallenAngel" data-source="post: 2334860" data-attributes="member: 11434"><p>Character concept - although she has had soldier training, really much more focused on smuggler and con artist (high Cha and interaction skills), and she is a little bit mercenary (for the right price, she'll take just about any job). Light armor, easily concealable weapons for the most part (I like the Vibroknucklers idea Rodrigo!). She does have a heavy blaster for when the going gets tough, but leaves it on the ship for the most part.</p><p></p><p>She'll probably end up being the 'face' for the party, so I'm going to have to be doing a lot of talking with people, so heavy armor and lots of big weapons are out. </p><p></p><p>I've never played a sci-fi rpg before, which is part of my problem with chosing eq. I have some ideas in the weapon department, but what misc items will I be needing? Like, do I need a datapad, etc.</p></blockquote><p></p>
[QUOTE="Goddess FallenAngel, post: 2334860, member: 11434"] Character concept - although she has had soldier training, really much more focused on smuggler and con artist (high Cha and interaction skills), and she is a little bit mercenary (for the right price, she'll take just about any job). Light armor, easily concealable weapons for the most part (I like the Vibroknucklers idea Rodrigo!). She does have a heavy blaster for when the going gets tough, but leaves it on the ship for the most part. She'll probably end up being the 'face' for the party, so I'm going to have to be doing a lot of talking with people, so heavy armor and lots of big weapons are out. I've never played a sci-fi rpg before, which is part of my problem with chosing eq. I have some ideas in the weapon department, but what misc items will I be needing? Like, do I need a datapad, etc. [/QUOTE]
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