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<blockquote data-quote="Desdichado" data-source="post: 1088783" data-attributes="member: 2205"><p>OK, I hadn't really thought to run this (but everyone wanted to play it, so someone had to step up to the plate and volunteer to get behind the screen) but in part due to all the fun we've been having playing <em>Knights of the Old Republic</em> on our xboxes, we're in the mood to actually, finally play the Star Wars game we've all had for a while (actually, this is just what I need to motivate me to go pick up the revised book.)</p><p></p><p>Here's my problem(s): I don't want to set the game during the movies; the story's already been told, and the characters would have to be a sideline at best to the "real" action. Part of the "feel" of Star Wars is the characters being icons of destiny and epic greatness (eventually) so I want the PCs to tell the big story of the age, not some NPCs (i.e., Luke, Han, Leia, etc.) Also, although I've read a half dozen or so novels, I'm not really familiar with the other "ages" of play all that much, but neither are the other players. So I've got a blank slate to work with; I'm passingly familiar with the concepts of the Sith Empires of the past (see above about the xbox game) and the concept of the New Jedi Order. But I'm not concerned with "officialness;" I'd go with a homebrew era easily enough, as long as it felt like Star Wars.</p><p></p><p>Here's what I'm thinking of doing, and where I need some potential help. <ul> <li data-xf-list-type="ul">Luke's now a very old Jedi Master. He's established a New Jedi Order, and there's still a fledgeling New Republic that's struggling to gain ground across the Galaxy. Lots of hostile territory, though -- holdovers from the Empire, other opportunistic governments, etc. Jedi still are also struggling to find their place in this new order.</li> <li data-xf-list-type="ul">What's some of the stuff going on in NJO in this period? Like I said, I'm not necessarily looking to make an "official" game, but I'm all for stealing ideas that I think work.</li> <li data-xf-list-type="ul">Sith are too cool a villain idea to have them all gone with the demise Vader and the Emperor. So I need to come up with some way to reintroduce them.</li> <li data-xf-list-type="ul">Here's my thought -- I know there was supposedly once a sith race. I'm going to assume that they actually still exist -- lacking any better info, they're a human-like race with markings like Darth Maul's (hence his motivation to apply the tattoos in the first place) and they've been quietly building an empire in parts of the galaxy that are unknown to either the Republic or the Empire. They are the progenitors of the Sith Cult that later claimed many fallen Jedi.</li> <li data-xf-list-type="ul">In addition to the Sith, I want a more complex political scene; perhaps other fallen Jedi that are establishing their own empires. Without a strong Jedi tradition to build upon, I imagine a much more loosely organized and individualistic Jedi Order than the one we see in the old republic in movies I and II.</li> </ul><p>Any comments? Ideas? Helpful tips? I'm not looking for new books to read, though -- we'll probably start playing before I get a chance to worry about that anyway.</p></blockquote><p></p>
[QUOTE="Desdichado, post: 1088783, member: 2205"] OK, I hadn't really thought to run this (but everyone wanted to play it, so someone had to step up to the plate and volunteer to get behind the screen) but in part due to all the fun we've been having playing [i]Knights of the Old Republic[/i] on our xboxes, we're in the mood to actually, finally play the Star Wars game we've all had for a while (actually, this is just what I need to motivate me to go pick up the revised book.) Here's my problem(s): I don't want to set the game during the movies; the story's already been told, and the characters would have to be a sideline at best to the "real" action. Part of the "feel" of Star Wars is the characters being icons of destiny and epic greatness (eventually) so I want the PCs to tell the big story of the age, not some NPCs (i.e., Luke, Han, Leia, etc.) Also, although I've read a half dozen or so novels, I'm not really familiar with the other "ages" of play all that much, but neither are the other players. So I've got a blank slate to work with; I'm passingly familiar with the concepts of the Sith Empires of the past (see above about the xbox game) and the concept of the New Jedi Order. But I'm not concerned with "officialness;" I'd go with a homebrew era easily enough, as long as it felt like Star Wars. Here's what I'm thinking of doing, and where I need some potential help.[list][*]Luke's now a very old Jedi Master. He's established a New Jedi Order, and there's still a fledgeling New Republic that's struggling to gain ground across the Galaxy. Lots of hostile territory, though -- holdovers from the Empire, other opportunistic governments, etc. Jedi still are also struggling to find their place in this new order.[*]What's some of the stuff going on in NJO in this period? Like I said, I'm not necessarily looking to make an "official" game, but I'm all for stealing ideas that I think work.[*]Sith are too cool a villain idea to have them all gone with the demise Vader and the Emperor. So I need to come up with some way to reintroduce them.[*]Here's my thought -- I know there was supposedly once a sith race. I'm going to assume that they actually still exist -- lacking any better info, they're a human-like race with markings like Darth Maul's (hence his motivation to apply the tattoos in the first place) and they've been quietly building an empire in parts of the galaxy that are unknown to either the Republic or the Empire. They are the progenitors of the Sith Cult that later claimed many fallen Jedi.[*]In addition to the Sith, I want a more complex political scene; perhaps other fallen Jedi that are establishing their own empires. Without a strong Jedi tradition to build upon, I imagine a much more loosely organized and individualistic Jedi Order than the one we see in the old republic in movies I and II.[/list]Any comments? Ideas? Helpful tips? I'm not looking for new books to read, though -- we'll probably start playing before I get a chance to worry about that anyway. [/QUOTE]
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