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Star Wars: Knights of the Old Republic (FULL)
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<blockquote data-quote="Darth Ecks" data-source="post: 1061023" data-attributes="member: 9608"><p><span style="font-size: 15px"><strong> Arcos Varree </strong></span></p><p></p><p><strong>Male Iktotchi Jedi Guardian 4</strong>: VP/WP 4d10+8; VP/WP 35/14; Init +6 (+2 Dex, +4 feat); Spd 10m; AC 17 (+2 Dex, +4 Defense, +1 Natural Armor); Melee lightsaber, +4 (2d8/crit 19-20/x2); Ranged +6; SQ: Precognition; Reputation Bonus +1; Force Points 5; XP: 6,000; SV Fort +6, Ref +6, Will +2; Str 11, Dex 14, Con 14, Int 14, Wis 10, Cha 8.</p><p></p><p><strong>Skills (total/ranks):</strong> Computer Use (7/5), Craft (Lightsaber) (3/1), Pilot (10/6), Speak/Read/Write Basic (-/-), Speak/Read/Write Iktotchese (-/-).</p><p></p><p><strong>Force Skills (total/ranks):</strong> Battlemind (7/5), Enhance Ability (9/5), Farseeing (7/7), Force Defense (3/4), Heal Self (6/5), See Force (4/4).</p><p></p><p><strong>Feats:</strong> EWP: Lightsaber, Heroic Surge, Improved Initiative, Starship Operation (Space Transport), WGP: Blaster Pistols, WGP: Simple Weapons.</p><p></p><p><strong>Force Feats:</strong> Force-Sensitive, Alter, Control, Sense, Attuned. </p><p></p><p></p><p><strong>Species Features:</strong></p><p></p><p><em>Iktotchi</em></p><p>-2 Dex, +2 Con, -2 Cha</p><p>Natural Armor: +1 to defense </p><p>Precognition: Iktotchi with Force Sensitive Feat and 1 or mor ranks in Farseeing can see into the future with an easier Farseeing check (DC 20) </p><p>Skill Bonus: +2 Species Bonus to Piloting </p><p>Bonus Feat: Starship Operation (any type)</p><p>(Bonuses applied above.)</p><p></p><p></p><p><strong>Class Features:</strong></p><p>Deflect (Defense +1)</p><p>(A Jedi learns to deflect blaster bolts and other projectiles with her lightsaber, thereby providing a dodge bonus to Defense against such attacks. You must be carrying an activated lightsaber to use this special ability.</p><p>Deflecting an attack is a reaction that costs the Jedi a move action in her next round. The Jedi must indicate that she is using deflect (defense) when an opponent declares an attack against her but before any attack rolls are made. When used in this fashion, the Jedi gains the dodge bonus against all ranged attacks directed at her in the round.</p><p>For example, if Sia-Lan Wezz uses her activated lightsaber to deflect any number of blaster attacks in round two of combat, in round three Sia-Lan loses a move action to account for the effort expended to deflect the attacks in round two.</p><p>Each time the Jedi gains deflect (defense), it provides a +1 dodge bonus to Defense when she uses her lightsaber to block ranged attacks. So, at 1st level the dodge bonus to Defense is +1, at 9th level it increases to +2, at 13th level it increases to +3, and at 17th level it increases to +4.</p><p>Deflect (defense) can be used in conjunction with total defense for even greater protection, providing the dodge bonus for deflecting the attack and the +4 dodge bonus granted by using total defense. In this case, deflect (defense) isn't a reaction; it's an attack action used in a round when the Jedi expects to come under heavy fire.)</p><p></p><p>Deflect (Attack -4)</p><p>(A Jedi learns to deflect blaster bolts with her lightsaber, redirecting the attack toward a target within one range increment of the Jedi's position. (The type of blaster determines the range increment.) You must be carrying an activated lightsaber to use this special ability.</p><p>Deflecting and redirecting an attack is a reaction that costs the Jedi a move action in her next round. The Jedi must indicate that she is using deflect (attack) when an opponent declares an attack against her but before any attack rolls are made. Deflect (defense) and deflect (attack) can be used together in the same round (though the Jedi can decide not to use the defense if she wants a better chance at redirecting the incoming attack).</p><p>The Jedi can deflect and redirect a number of attacks equal to one-half her Jedi level, rounded up. The redirected attack must miss the Jedi by 5 or less; any attack that hits the Jedi or misses by 6 or more points can't be redirected.</p><p>If the Jedi can redirect the attack, the Jedi immediately rolls an attack using her lightsaber attack bonus and applying a -4 penalty as described below. If this roll is high enough to hit the target, the redirected attack deals damage to the target (the type of blaster determines the damage dealt by a redirected attack).</p><p>Each time the Jedi gains deflect (attack), the penalty associated with the redirected attack is lessened by 1. So, at 3rd level the penalty is -4, at 11th level -3, at 16th level -2, and at 19th level -1.)</p><p></p><p></p><p><strong>Possessions:</strong> Lightsaber with energy cell, Comlink, Credit Chip, Field Kit, 100 credits</p><p></p><p>Total gear weight: 8.2 kg</p><p>Capacity: 19 kg</p><p></p><p></p><p><strong>Description:</strong> 2.0 m, 123 kg, 19 years old. Arcos is above average in height and build for Iktotchi. He has 2 large downward curving horns, the right of which has the last 2 inches apparently cut off very smoothly at an angle. </p><p></p><p><strong>History:</strong> Even though, Arcos Varree was very young when his world was discovered by the Republic, he knew of the existence of the Republic through the stories of his people and his own dreams. In fact, his parents had been among the people that built the Republic seal on a high plateau. The first offworlder that Arcos met was a Jedi, who immediately saw the boy's talents with the Force. His parents had long told him this day would come, and Arcos left with the Jedi for Coruscant. </p><p>Once there, Arcos always felt a need to prove himself without using his precognitive gifts, and so took to piloting, which relied heavily on skill at the moment and not so much on long term future knowledge. He quickly became one of the best pilots among the Jedi padawan, and lost the need to prove himself, instead becoming cocky. This proved to be his undoing in one lightsaber training where the tip of his right horn was lopped off. Arcos has remained cocky, but has become vain about his appearance.</p><p>One of Arcos' favorite things is to meet new species. He feels that as a race that recently became integrated into the Republic, it is his job to show that the Iktotchi are a civil people that can be very useful. To his astonishment, most people do not believe that his people could have been waiting for the Republic to show up. They usually instead consider it a myth, especially since it occured almost a generation ago. Arcos educates them on the matter as soon as he can, which usually ends up with people thinking he is arrogant or lying (sometimes both). Out of those who know the Iktotchi, only the Jedi truly trust them.</p><p></p><p>EDIT: Added gear and carrying capacity.</p></blockquote><p></p>
[QUOTE="Darth Ecks, post: 1061023, member: 9608"] [size=4][b] Arcos Varree [/b][/size] [b]Male Iktotchi Jedi Guardian 4[/b]: VP/WP 4d10+8; VP/WP 35/14; Init +6 (+2 Dex, +4 feat); Spd 10m; AC 17 (+2 Dex, +4 Defense, +1 Natural Armor); Melee lightsaber, +4 (2d8/crit 19-20/x2); Ranged +6; SQ: Precognition; Reputation Bonus +1; Force Points 5; XP: 6,000; SV Fort +6, Ref +6, Will +2; Str 11, Dex 14, Con 14, Int 14, Wis 10, Cha 8. [b]Skills (total/ranks):[/b] Computer Use (7/5), Craft (Lightsaber) (3/1), Pilot (10/6), Speak/Read/Write Basic (-/-), Speak/Read/Write Iktotchese (-/-). [b]Force Skills (total/ranks):[/b] Battlemind (7/5), Enhance Ability (9/5), Farseeing (7/7), Force Defense (3/4), Heal Self (6/5), See Force (4/4). [b]Feats:[/b] EWP: Lightsaber, Heroic Surge, Improved Initiative, Starship Operation (Space Transport), WGP: Blaster Pistols, WGP: Simple Weapons. [b]Force Feats:[/b] Force-Sensitive, Alter, Control, Sense, Attuned. [b]Species Features:[/b] [i]Iktotchi[/i] -2 Dex, +2 Con, -2 Cha Natural Armor: +1 to defense Precognition: Iktotchi with Force Sensitive Feat and 1 or mor ranks in Farseeing can see into the future with an easier Farseeing check (DC 20) Skill Bonus: +2 Species Bonus to Piloting Bonus Feat: Starship Operation (any type) (Bonuses applied above.) [b]Class Features:[/b] Deflect (Defense +1) (A Jedi learns to deflect blaster bolts and other projectiles with her lightsaber, thereby providing a dodge bonus to Defense against such attacks. You must be carrying an activated lightsaber to use this special ability. Deflecting an attack is a reaction that costs the Jedi a move action in her next round. The Jedi must indicate that she is using deflect (defense) when an opponent declares an attack against her but before any attack rolls are made. When used in this fashion, the Jedi gains the dodge bonus against all ranged attacks directed at her in the round. For example, if Sia-Lan Wezz uses her activated lightsaber to deflect any number of blaster attacks in round two of combat, in round three Sia-Lan loses a move action to account for the effort expended to deflect the attacks in round two. Each time the Jedi gains deflect (defense), it provides a +1 dodge bonus to Defense when she uses her lightsaber to block ranged attacks. So, at 1st level the dodge bonus to Defense is +1, at 9th level it increases to +2, at 13th level it increases to +3, and at 17th level it increases to +4. Deflect (defense) can be used in conjunction with total defense for even greater protection, providing the dodge bonus for deflecting the attack and the +4 dodge bonus granted by using total defense. In this case, deflect (defense) isn't a reaction; it's an attack action used in a round when the Jedi expects to come under heavy fire.) Deflect (Attack -4) (A Jedi learns to deflect blaster bolts with her lightsaber, redirecting the attack toward a target within one range increment of the Jedi's position. (The type of blaster determines the range increment.) You must be carrying an activated lightsaber to use this special ability. Deflecting and redirecting an attack is a reaction that costs the Jedi a move action in her next round. The Jedi must indicate that she is using deflect (attack) when an opponent declares an attack against her but before any attack rolls are made. Deflect (defense) and deflect (attack) can be used together in the same round (though the Jedi can decide not to use the defense if she wants a better chance at redirecting the incoming attack). The Jedi can deflect and redirect a number of attacks equal to one-half her Jedi level, rounded up. The redirected attack must miss the Jedi by 5 or less; any attack that hits the Jedi or misses by 6 or more points can't be redirected. If the Jedi can redirect the attack, the Jedi immediately rolls an attack using her lightsaber attack bonus and applying a -4 penalty as described below. If this roll is high enough to hit the target, the redirected attack deals damage to the target (the type of blaster determines the damage dealt by a redirected attack). Each time the Jedi gains deflect (attack), the penalty associated with the redirected attack is lessened by 1. So, at 3rd level the penalty is -4, at 11th level -3, at 16th level -2, and at 19th level -1.) [b]Possessions:[/b] Lightsaber with energy cell, Comlink, Credit Chip, Field Kit, 100 credits Total gear weight: 8.2 kg Capacity: 19 kg [b]Description:[/b] 2.0 m, 123 kg, 19 years old. Arcos is above average in height and build for Iktotchi. He has 2 large downward curving horns, the right of which has the last 2 inches apparently cut off very smoothly at an angle. [b]History:[/b] Even though, Arcos Varree was very young when his world was discovered by the Republic, he knew of the existence of the Republic through the stories of his people and his own dreams. In fact, his parents had been among the people that built the Republic seal on a high plateau. The first offworlder that Arcos met was a Jedi, who immediately saw the boy's talents with the Force. His parents had long told him this day would come, and Arcos left with the Jedi for Coruscant. Once there, Arcos always felt a need to prove himself without using his precognitive gifts, and so took to piloting, which relied heavily on skill at the moment and not so much on long term future knowledge. He quickly became one of the best pilots among the Jedi padawan, and lost the need to prove himself, instead becoming cocky. This proved to be his undoing in one lightsaber training where the tip of his right horn was lopped off. Arcos has remained cocky, but has become vain about his appearance. One of Arcos' favorite things is to meet new species. He feels that as a race that recently became integrated into the Republic, it is his job to show that the Iktotchi are a civil people that can be very useful. To his astonishment, most people do not believe that his people could have been waiting for the Republic to show up. They usually instead consider it a myth, especially since it occured almost a generation ago. Arcos educates them on the matter as soon as he can, which usually ends up with people thinking he is arrogant or lying (sometimes both). Out of those who know the Iktotchi, only the Jedi truly trust them. EDIT: Added gear and carrying capacity. [/QUOTE]
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