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Star Wars: Knights of the Old Republic
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<blockquote data-quote="Balsamic Dragon" data-source="post: 1250125" data-attributes="member: 2433"><p>Oh, I totally agree. But the Star Wars world is so very non-realistic <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p></p><p></p><p>I haven't really played with the starship combat rules either. I agree that piloting skill should be of primary importance though.</p><p> </p><p></p><p></p><p>My take on Stormtroopers is this, and this is totally apocryphal. When the unit was first created (no clones here, remember) they were elite fighting forces. However, they used a lot of brainwashing techniques in training to get them to all operate in exactly the same way. This was useful, because a Stormtrooper could be moved around, and not have to go through retraining. Also, a unit of Stormtroopers always worked perfectly in sinc. They had trained for various situations, and they all used the same strategy. Unfortunately, there were two problems: first, as the Empire became more restrictive, Stormtroopers began having a problem with some of the orders they were given. There was some dissention in the ranks. The Empire decided to solve this by increasing the brainwashing techniques dramatically. The result, obedient, but kind of stupid (not quite lobotomized, but close) Stormtroopers. Also, the heros of the game did crazy, chaotic things. The Stormtroopers training is particularly ill-suited for dealing with such tactics. They are great in carrying out a specific plan, or dealing with a predictable threat, but they suck at initiative and creative thinking. They will continue to go "by the book" even as they all get killed.</p><p></p><p>Balsamic Dragon</p></blockquote><p></p>
[QUOTE="Balsamic Dragon, post: 1250125, member: 2433"] Oh, I totally agree. But the Star Wars world is so very non-realistic :) I haven't really played with the starship combat rules either. I agree that piloting skill should be of primary importance though. My take on Stormtroopers is this, and this is totally apocryphal. When the unit was first created (no clones here, remember) they were elite fighting forces. However, they used a lot of brainwashing techniques in training to get them to all operate in exactly the same way. This was useful, because a Stormtrooper could be moved around, and not have to go through retraining. Also, a unit of Stormtroopers always worked perfectly in sinc. They had trained for various situations, and they all used the same strategy. Unfortunately, there were two problems: first, as the Empire became more restrictive, Stormtroopers began having a problem with some of the orders they were given. There was some dissention in the ranks. The Empire decided to solve this by increasing the brainwashing techniques dramatically. The result, obedient, but kind of stupid (not quite lobotomized, but close) Stormtroopers. Also, the heros of the game did crazy, chaotic things. The Stormtroopers training is particularly ill-suited for dealing with such tactics. They are great in carrying out a specific plan, or dealing with a predictable threat, but they suck at initiative and creative thinking. They will continue to go "by the book" even as they all get killed. Balsamic Dragon [/QUOTE]
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