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Star Wars miniatures: Champions of the Force
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<blockquote data-quote="DethStryke" data-source="post: 2906158" data-attributes="member: 1309"><p>I use the Star Wars Miniatures for the D20SW game I run, and they are scaled to a regular 27/32 mm scale, just like normal D&D miniatures where 1" = 5' / 2m.</p><p></p><p>The MicroMachines, as I understand it, are slightly smaller (?) and would have a noticible bump in size (perhaps the MM versions would come to the shoulder/mid head of the same character in the SWM line). </p><p></p><p>However, except for the glaring lack of spaceships (x-wings, Tie fighters, carriers, etc.), the miniature line fills MANY of the needs for related miniatures. My players actually pay a dues (~$3 each) every game towards purchasing miniatures and the like. We play a Rebellion based game, so I focused on the Rebel Storm & Universe sets because of the severe lack of Jedi. If you play at a time Jedi are around, then you can pretty much grab any set or booster and get something useful.</p><p></p><p>I even went so far as to purchase cases of boosters and then sell some of the Ultra Rares to pay for the box. Sometimes you can get 20-50 bucks for a highly prized mini. Half a case cost right there!</p><p></p><p>As to the parts bending, that's just a limit to the materials used to make them. In my opinion, it's better to bend then break (which more rigid materials would), and without those I would be using cardboard cut outs or printed flat tokens.... which looks a lot more stupid than a jedi with a slightly bent blade against an ocean of storm troopers (which is chock full of awesome!)</p></blockquote><p></p>
[QUOTE="DethStryke, post: 2906158, member: 1309"] I use the Star Wars Miniatures for the D20SW game I run, and they are scaled to a regular 27/32 mm scale, just like normal D&D miniatures where 1" = 5' / 2m. The MicroMachines, as I understand it, are slightly smaller (?) and would have a noticible bump in size (perhaps the MM versions would come to the shoulder/mid head of the same character in the SWM line). However, except for the glaring lack of spaceships (x-wings, Tie fighters, carriers, etc.), the miniature line fills MANY of the needs for related miniatures. My players actually pay a dues (~$3 each) every game towards purchasing miniatures and the like. We play a Rebellion based game, so I focused on the Rebel Storm & Universe sets because of the severe lack of Jedi. If you play at a time Jedi are around, then you can pretty much grab any set or booster and get something useful. I even went so far as to purchase cases of boosters and then sell some of the Ultra Rares to pay for the box. Sometimes you can get 20-50 bucks for a highly prized mini. Half a case cost right there! As to the parts bending, that's just a limit to the materials used to make them. In my opinion, it's better to bend then break (which more rigid materials would), and without those I would be using cardboard cut outs or printed flat tokens.... which looks a lot more stupid than a jedi with a slightly bent blade against an ocean of storm troopers (which is chock full of awesome!) [/QUOTE]
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