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<blockquote data-quote="Zardnaar" data-source="post: 7559620" data-attributes="member: 6716779"><p>I have been thinking up some campaigns for Star Wars, probably set in the old legends EU or perhaps in the Knightrs of the Old Republic Timeline. This is mostly because most of my D6 and SWSE is fairly useless unless you are doing an OT or clone wars game.</p><p></p><p> The new Disney cannon is also in a state of flux and there is no NJO for a force sensitive to belong to. Anyway here are some ideas I have had.</p><p></p><p>1. Imperial Post Endor pirate campaign. </p><p></p><p> The PCs are on a strike cruiser whose captain wants to fight a guerrilla war vs the New Republic. Set before Thrawn in legends or before the Battle of Jakku. Replacing the strike cruiser with a disguised bulk freighter is another idea but I want something that can launch TIEs. </p><p></p><p>2. Rakata Redux</p><p> In the Unknown Regions source book they hinted at the Rakata surviving and regaining the use of the force along with building a new star forge. The Starforge might be smaller than the original but can crank out smaller ships or battledroids. If I use the Mandalorioans perhaps they are actually battledroids dressed in ancient Neo Crusader armor manufactured in a small Star Forge. </p><p></p><p>3. Sith Sisterhood </p><p> The Sith are reborn either via a holocron/Korriban or Darth Maul had a secret apprentice. Anyway instead of the Brotherhood of Darkness you have a female Sith sisterhood. Rather than Bwa ha ha maniacal idiot like the Emperor they are more into serving the will of the force and operate in the shadows, more Thrawn than in your face. They claim to serve the "balance of the force" and rather than go after Luke/the Jedi they are content to wait in the shadows.</p></blockquote><p></p>
[QUOTE="Zardnaar, post: 7559620, member: 6716779"] I have been thinking up some campaigns for Star Wars, probably set in the old legends EU or perhaps in the Knightrs of the Old Republic Timeline. This is mostly because most of my D6 and SWSE is fairly useless unless you are doing an OT or clone wars game. The new Disney cannon is also in a state of flux and there is no NJO for a force sensitive to belong to. Anyway here are some ideas I have had. 1. Imperial Post Endor pirate campaign. The PCs are on a strike cruiser whose captain wants to fight a guerrilla war vs the New Republic. Set before Thrawn in legends or before the Battle of Jakku. Replacing the strike cruiser with a disguised bulk freighter is another idea but I want something that can launch TIEs. 2. Rakata Redux In the Unknown Regions source book they hinted at the Rakata surviving and regaining the use of the force along with building a new star forge. The Starforge might be smaller than the original but can crank out smaller ships or battledroids. If I use the Mandalorioans perhaps they are actually battledroids dressed in ancient Neo Crusader armor manufactured in a small Star Forge. 3. Sith Sisterhood The Sith are reborn either via a holocron/Korriban or Darth Maul had a secret apprentice. Anyway instead of the Brotherhood of Darkness you have a female Sith sisterhood. Rather than Bwa ha ha maniacal idiot like the Emperor they are more into serving the will of the force and operate in the shadows, more Thrawn than in your face. They claim to serve the "balance of the force" and rather than go after Luke/the Jedi they are content to wait in the shadows. [/QUOTE]
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