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<blockquote data-quote="CrimsonCarcharodon" data-source="post: 7559637" data-attributes="member: 6904790"><p>An Imperial post-Endor pirate campaign could be interesting. I'd personally run it like the X-Wing novels: the PCs are part of a small, elite squadron of TIE pilots who're given an unusual amount of autonomy now that the Empire is crumbling. Give them a strike cruiser, a bunch of TIE fighters, and a mission statement: go forth and disrupt the New Republic's expansion as much as possible.</p><p></p><p>One of their first suggested missions? Steal some X-wings and strike at some worlds the New Republic will want. Make it seem like the New Republic is trying to take out their defenses in anticipation of an invasion. Then, come back in TIE fighters with a strike cruiser and that world is going to be far more supportive of the Empire, especially when the "New Republic" X-wings don't return.</p><p></p><p>I'd have missions to strike and perhaps hijack New Republic supply ships. Take those supplies and move them to other worlds, buying support for the Empire. Sabotage New Republic shipyards and fleet docks. Steal the plans for the New Republic's newest top-of-the-line Mon Cal cruisers and start adapting those blueprints for the Empire.</p><p></p><p>Start a resistance movement on Coruscant after the New Republic takes it back. Convince shipyards to sell New Republic-commissioned ships to the Empire instead - or, steal the ships as they're preparing to leave the shipyards. Give the PCs the chances to build their forces and become Admirals or Moffs themselves instead of answering to higher-ups.</p><p></p><p>That's the campaign I'd run.</p></blockquote><p></p>
[QUOTE="CrimsonCarcharodon, post: 7559637, member: 6904790"] An Imperial post-Endor pirate campaign could be interesting. I'd personally run it like the X-Wing novels: the PCs are part of a small, elite squadron of TIE pilots who're given an unusual amount of autonomy now that the Empire is crumbling. Give them a strike cruiser, a bunch of TIE fighters, and a mission statement: go forth and disrupt the New Republic's expansion as much as possible. One of their first suggested missions? Steal some X-wings and strike at some worlds the New Republic will want. Make it seem like the New Republic is trying to take out their defenses in anticipation of an invasion. Then, come back in TIE fighters with a strike cruiser and that world is going to be far more supportive of the Empire, especially when the "New Republic" X-wings don't return. I'd have missions to strike and perhaps hijack New Republic supply ships. Take those supplies and move them to other worlds, buying support for the Empire. Sabotage New Republic shipyards and fleet docks. Steal the plans for the New Republic's newest top-of-the-line Mon Cal cruisers and start adapting those blueprints for the Empire. Start a resistance movement on Coruscant after the New Republic takes it back. Convince shipyards to sell New Republic-commissioned ships to the Empire instead - or, steal the ships as they're preparing to leave the shipyards. Give the PCs the chances to build their forces and become Admirals or Moffs themselves instead of answering to higher-ups. That's the campaign I'd run. [/QUOTE]
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