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<blockquote data-quote="Shalimar" data-source="post: 4192365" data-attributes="member: 9600"><p><span style="color: orange"><span style="font-size: 15px">Kay Starglow</span></span></p><p><strong><span style="font-family: 'Verdana'"><span style="color: white">Race:</span></span></strong><span style="font-family: 'Verdana'"><span style="color: white"> Human</span><strong></strong></span></p><p><span style="font-family: 'Verdana'"><strong><span style="color: white">Age:</span></strong><span style="color: white"> 23</span><strong></strong></span></p><p><span style="font-family: 'Verdana'"><strong><span style="color: white">Height:</span></strong><span style="color: white"> 5’5”</span><strong></strong></span></p><p><span style="font-family: 'Verdana'"><strong><span style="color: white">Weight:</span></strong><span style="color: white"> 119 lbs</span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white"><strong>Eye Color:</strong> Grayish-Green </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white"><strong>Hair Color:</strong> Black</span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white"><strong>Skin Color:</strong> Pale</span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white"><strong>Class/Level:</strong> Scoundrel 2/Soldier 2/ Scout 2</span></span></p><p><span style="color: black"><span style="font-family: 'Verdana'"></span></span></p><p><span style="color: black"><span style="font-family: 'Verdana'"><span style="color: white"><strong>Destiny</strong> 6, <strong>Force</strong> 8</span></span></span></p><p><span style="color: black"><span style="font-family: 'Verdana'"><span style="color: white"><strong>Init</strong> +10 <strong>Senses</strong> Perception +8</span></span></span></p><p><span style="color: black"><span style="font-family: 'Verdana'"><span style="color: white"><strong>Languages</strong> Basic, Huttese, Rodese, Shyriiwook </span></span></span></p><p><span style="color: black"><span style="font-family: 'Verdana'"><span style="color: white">------------------------------------------------------------</span></span></span></p><p><span style="color: black"><span style="font-family: 'Verdana'"><span style="color: white"><strong>Defenses</strong> Ref 21 (19 Flatfooted)/22 in armor, Fort 18/20 in Armor, Will 17</span></span></span></p><p><span style="color: black"><span style="font-family: 'Verdana'"><span style="color: white"><strong>hp 58</strong>; <strong>Threshold</strong> 18</span></span></span></p><p><span style="color: black"><span style="font-family: 'Verdana'"><span style="color: white"><strong>Speed</strong> 6 squares</span></span></span></p><p><span style="color: black"><span style="font-family: 'Verdana'"><span style="color: white"><strong>Ranged</strong> Heavy Blaster Pistol +8 (3d8+7, Stun, Energy)</span></span></span></p><p><strong><span style="color: black"><span style="font-family: 'Verdana'"><span style="color: white">Ranged</span></span></span></strong><span style="color: black"><span style="font-family: 'Verdana'"><span style="color: white"> Blaster Rifle +8 (3d8+5/3D8+7 with stock retracted, Stun, Energy)</span></span></span></p><p><span style="color: black"><span style="font-family: 'Verdana'"><span style="color: white"><strong>Base Attack</strong> +4; <strong>Grp</strong> +4</span></span></span></p><p><span style="color: black"><span style="font-family: 'Verdana'"><span style="color: white"><strong>Atk Options: </strong><strong>Dead Eye +8 (4d8+7/4d8+5, Energy)</strong></span></span></span></p><p><strong><span style="font-family: 'Verdana'"><span style="color: white">Special Actions:</span></span></strong></p><p><span style="font-family: 'Verdana'"><span style="color: white">Fools Luck: As a standard action spend a Force Point to gain a +5 to all skills, +1 to all defenses, or +1 to all attack rolls for the remainder of the encounter</span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Acute Senses: You can reroll perception checks, but must take the second result even if its worse</span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Dead Eye: By aiming at a target before you attack, you deal one extra die of damage</span></span></p><p><span style="font-family: 'Verdana'"></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">------------------------------------------------------------ </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white"><strong>Abilities</strong> STR 10(0), Dex 17(+3)*, Con 10(0), Int 14(+2), Wis 12(+1), Cha 16(+3)*</span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white"><strong>Talents:</strong><strong> Fool’s Luck (Sc1), Weapon Specialization (Blasters) (So1), Acute Senses (Scout1)</strong></span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Feats:</span></strong><span style="font-family: 'Verdana'"><strong> Weapon Proficiency (Pistols, Simple Weapons, Rifles), Point Blank Shot(Sc1); Quick draw(H1), Skill Focus: Deception(L1), Skill Focus: Persuasion (Sc2), Weapon Focus (Blasters) (L3), Armor Proficiency (Light) (Soldier multiclass), Precise Shot (Sol2), Skill Training: Survival (Scout2), Dead Eye(L6)</strong></span></span><span style="font-family: 'Verdana'"></span></p><p><span style="font-family: 'Verdana'"><span style="color: white"><strong>Skills:</strong><strong> Deception +16, Gather Info +11, Initiative +11, Knowledge: +10 (Bureaucracy, Galactic Lore), Perception +9, Persuasion +16, Survival +9</strong></span></span></p><p><span style="font-family: 'Verdana'"></span></p><p><span style="font-family: 'Verdana'"><strong><span style="color: white">Possessions: (6.8 kg) / (25 kg heavy load) 14,525 Credits</span></strong></span></p><p><span style="font-family: 'Verdana'"><strong><span style="color: white">Heavy Blaster Pistol (Improved Damage) (1.3 kg), Blaster Holster (.5 kg), Utility Belt (4 kg) (w/ encrypted commlink), Datapad (+1 to checks), Credit Chip, Disguise Kit (1 kg)</span></strong></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Left on the Vortex</span></strong><span style="font-family: 'Verdana'"><strong>: Field Kit (10 kg), Low-light Targeting Scope (1.2 kg), Storm trooper Armor (Improved Protection) (10 KG), Blaster Rifle (Improved Damage) (4.5 kg), Frag Grenade x2 (1 kg), Stun Grenades x2 (1 kg), Bandolier (2 kg), Power Pack (.2 kg) x2</strong></span></span></p><p> </p><p> </p><p>Appearance:</p><p><img src="http://www.enworld.org/attachment.php?attachmentid=33799" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" /> </p><p> </p><p>[sblock="Background"]Personality:</p><p>Kay is a generally serious young woman who sets high stock in doing the right thing. She knows how to have fun, but she also knows when to put everything else away and get down to business. After high school Kay moved on to the CorSec Training Academy where she picked up a surprising breadth of knowledge allowing her to expound on a number of different fields. She is anything but the stereotypical thug of a soldier. Highly perceptive and very outgoing, Kay is very good at finding out what she needs to know.</p><p> </p><p>Background: </p><p>Kay grew up on Corellia in one of the families that have a tradition of upholding law and order as members of the Corellian Security force. As a diverse trade world saw a lot of the crime other worlds saw, but it was also a major home to smuggling with reckless Corellian pilots always willing to handle questionable cargoes for cash. When the girl turned 18 she enrolled in the CorSec academy.</p><p> </p><p>At the academy Kay studied Criminology, Tactics, Galactic Lore, and the least favorite course of all academy students, bureaucracy. She graduated with a pair of degrees in Sociology and Law at the age of 22 and entered into the CorSec force as a detective immediately after. For the first 6 months out of the academy Kay performed outstanding with one of the highest closure rates on the force. She was partnered with a veteran officer who seemed to find her enthusiasm both amusing and a bit of a trial. He assured her that at some point she would either slow down, or eat her blaster, one of the two.</p><p> </p><p>As Kay was finding her pace in the department the department was being shown its place by the imperials. One of the new Imperial policies was that each department needed to have an Imperial Intelligence liaison due to the fact that Corellia was the source of so many smugglers, some of whom worked with the Rebel Alliance. The liaison officer assigned to Kay’s department, a Vira Walsh, began asserting her authority by shuffling cases around forcing the officers to focus almost exclusively on smuggling cases with links to the Rebels. Focused as they were on the Rebels, real crimes were going unsolved, uninvestigated even. Kay began working cases on her own after hours to solve them, resulting in a shouting match with Vira. After that things grew more strained for Kay, the late hours, working alone in dangerous areas.</p><p> </p><p>Late one night Kay came across a group of Storm troopers roughing up a young man. When she identified herself as an officer and asked what was going on, one of the Storm troopers struck her sending her to the ground, saying that she was interfering in an Imperial matter and would be dealt with as an accessory to the rebel if she did not leave. Standing, Kay drew on the troopers and ordered them to stop saying she was placing them under arrest for striking an officer and assaulting the young man. The troopers brought up their weapons toward Kay as she fired lighting up the night with laser light.</p><p> </p><p>After the fight Kay stood there shivering, the dreadful consequences of what she had done flashing through her mind. She had killed three men, yes it had been justified, but that didn’t matter, not with them being Imperial Storm Troopers. She was going to be arrested and executed, and probably the guy she had done it to rescue would be lumped in with it too. The Imperials were not all that fussed with Justice, they didn’t care about it at all. Right then her only hope was to get off of the planet as fast as possible. Daunted, Kay helped the young man up and asked him if he really was a rebel.</p><p> </p><p>Moving quickly, Kay raided a CorSec safe-house for equipment and funds, left a message with an explanation of what occurred for her partner and parents timed to be sent 18 hours after she intended to be in hyperspace. Once she was off world she went looking for the Rebels intending to help them put a stop to the Empire and the injustices it inflicted upon the innocents.[/sblock]</p></blockquote><p></p>
[QUOTE="Shalimar, post: 4192365, member: 9600"] [COLOR=orange][SIZE=4]Kay Starglow[/SIZE][/COLOR] [B][FONT=Verdana][COLOR=white]Race:[/COLOR][/FONT][/B][FONT=Verdana][COLOR=white] Human[/COLOR][B] [COLOR=white]Age:[/COLOR][/B][COLOR=white] 23[/COLOR][B] [COLOR=white]Height:[/COLOR][/B][COLOR=white] 5’5”[/COLOR][B] [COLOR=white]Weight:[/COLOR][/B][COLOR=white] 119 lbs [B]Eye Color:[/B] Grayish-Green [B]Hair Color:[/B] Black [B]Skin Color:[/B] Pale [B]Class/Level:[/B] Scoundrel 2/Soldier 2/ Scout 2[/COLOR][/FONT][B][COLOR=black][FONT=Verdana][/FONT][/COLOR][/B] [COLOR=black][FONT=Verdana] [COLOR=white][B]Destiny[/B] 6, [B]Force[/B] 8 [B]Init[/B] +10 [B]Senses[/B] Perception +8 [B]Languages[/B] Basic, Huttese, Rodese, Shyriiwook ------------------------------------------------------------ [B]Defenses[/B] Ref 21 (19 Flatfooted)/22 in armor, Fort 18/20 in Armor, Will 17 [B]hp 58[/B]; [B]Threshold[/B] 18 [B]Speed[/B] 6 squares [B]Ranged[/B] Heavy Blaster Pistol +8 (3d8+7, Stun, Energy)[/COLOR][/FONT][/COLOR] [B][COLOR=black][FONT=Verdana][COLOR=white]Ranged[/COLOR][/FONT][/COLOR][/B][COLOR=black][FONT=Verdana][COLOR=white] Blaster Rifle +8 (3d8+5/3D8+7 with stock retracted, Stun, Energy) [B]Base Attack[/B] +4; [B]Grp[/B] +4 [B]Atk Options: [/B][B]Dead Eye +8 (4d8+7/4d8+5, Energy)[/B][/COLOR][/FONT][/COLOR] [B][FONT=Verdana][COLOR=white]Special Actions:[/COLOR][/FONT][/B] [FONT=Verdana][COLOR=white]Fools Luck: As a standard action spend a Force Point to gain a +5 to all skills, +1 to all defenses, or +1 to all attack rolls for the remainder of the encounter[/COLOR][/FONT] [FONT=Verdana][COLOR=white]Acute Senses: You can reroll perception checks, but must take the second result even if its worse[/COLOR][/FONT] [FONT=Verdana][COLOR=white]Dead Eye: By aiming at a target before you attack, you deal one extra die of damage[/COLOR][/FONT] [FONT=Verdana] [COLOR=white]------------------------------------------------------------ [B]Abilities[/B] STR 10(0), Dex 17(+3)*, Con 10(0), Int 14(+2), Wis 12(+1), Cha 16(+3)* [B]Talents:[/B][B] Fool’s Luck (Sc1), Weapon Specialization (Blasters) (So1), Acute Senses (Scout1)[/B][/COLOR][/FONT] [COLOR=white][B][FONT=Verdana]Feats:[/FONT][/B][FONT=Verdana][B] Weapon Proficiency (Pistols, Simple Weapons, Rifles), Point Blank Shot(Sc1); Quick draw(H1), Skill Focus: Deception(L1), Skill Focus: Persuasion (Sc2), Weapon Focus (Blasters) (L3), Armor Proficiency (Light) (Soldier multiclass), Precise Shot (Sol2), Skill Training: Survival (Scout2), Dead Eye(L6)[/B][/FONT][/COLOR][FONT=Verdana] [COLOR=white][B]Skills:[/B][B] Deception +16, Gather Info +11, Initiative +11, Knowledge: +10 (Bureaucracy, Galactic Lore), Perception +9, Persuasion +16, Survival +9[/B][/COLOR][/FONT] [FONT=Verdana] [B][COLOR=white]Possessions: (6.8 kg) / (25 kg heavy load) 14,525 Credits[/COLOR][/B][/FONT] [FONT=Verdana][B][COLOR=white]Heavy Blaster Pistol (Improved Damage) (1.3 kg), Blaster Holster (.5 kg), Utility Belt (4 kg) (w/ encrypted commlink), Datapad (+1 to checks), Credit Chip, Disguise Kit (1 kg)[/COLOR][/B][/FONT] [COLOR=white][B][FONT=Verdana]Left on the Vortex[/FONT][/B][FONT=Verdana][B]: Field Kit (10 kg), Low-light Targeting Scope (1.2 kg), Storm trooper Armor (Improved Protection) (10 KG), Blaster Rifle (Improved Damage) (4.5 kg), Frag Grenade x2 (1 kg), Stun Grenades x2 (1 kg), Bandolier (2 kg), Power Pack (.2 kg) x2[/B][/FONT][COLOR=#333333][FONT=Verdana][/FONT][/COLOR][/COLOR] Appearance: [IMG]http://www.enworld.org/attachment.php?attachmentid=33799[/IMG] [sblock="Background"]Personality: Kay is a generally serious young woman who sets high stock in doing the right thing. She knows how to have fun, but she also knows when to put everything else away and get down to business. After high school Kay moved on to the CorSec Training Academy where she picked up a surprising breadth of knowledge allowing her to expound on a number of different fields. She is anything but the stereotypical thug of a soldier. Highly perceptive and very outgoing, Kay is very good at finding out what she needs to know. Background: Kay grew up on Corellia in one of the families that have a tradition of upholding law and order as members of the Corellian Security force. As a diverse trade world saw a lot of the crime other worlds saw, but it was also a major home to smuggling with reckless Corellian pilots always willing to handle questionable cargoes for cash. When the girl turned 18 she enrolled in the CorSec academy. At the academy Kay studied Criminology, Tactics, Galactic Lore, and the least favorite course of all academy students, bureaucracy. She graduated with a pair of degrees in Sociology and Law at the age of 22 and entered into the CorSec force as a detective immediately after. For the first 6 months out of the academy Kay performed outstanding with one of the highest closure rates on the force. She was partnered with a veteran officer who seemed to find her enthusiasm both amusing and a bit of a trial. He assured her that at some point she would either slow down, or eat her blaster, one of the two. As Kay was finding her pace in the department the department was being shown its place by the imperials. One of the new Imperial policies was that each department needed to have an Imperial Intelligence liaison due to the fact that Corellia was the source of so many smugglers, some of whom worked with the Rebel Alliance. The liaison officer assigned to Kay’s department, a Vira Walsh, began asserting her authority by shuffling cases around forcing the officers to focus almost exclusively on smuggling cases with links to the Rebels. Focused as they were on the Rebels, real crimes were going unsolved, uninvestigated even. Kay began working cases on her own after hours to solve them, resulting in a shouting match with Vira. After that things grew more strained for Kay, the late hours, working alone in dangerous areas. Late one night Kay came across a group of Storm troopers roughing up a young man. When she identified herself as an officer and asked what was going on, one of the Storm troopers struck her sending her to the ground, saying that she was interfering in an Imperial matter and would be dealt with as an accessory to the rebel if she did not leave. Standing, Kay drew on the troopers and ordered them to stop saying she was placing them under arrest for striking an officer and assaulting the young man. The troopers brought up their weapons toward Kay as she fired lighting up the night with laser light. After the fight Kay stood there shivering, the dreadful consequences of what she had done flashing through her mind. She had killed three men, yes it had been justified, but that didn’t matter, not with them being Imperial Storm Troopers. She was going to be arrested and executed, and probably the guy she had done it to rescue would be lumped in with it too. The Imperials were not all that fussed with Justice, they didn’t care about it at all. Right then her only hope was to get off of the planet as fast as possible. Daunted, Kay helped the young man up and asked him if he really was a rebel. Moving quickly, Kay raided a CorSec safe-house for equipment and funds, left a message with an explanation of what occurred for her partner and parents timed to be sent 18 hours after she intended to be in hyperspace. Once she was off world she went looking for the Rebels intending to help them put a stop to the Empire and the injustices it inflicted upon the innocents.[/sblock] [/QUOTE]
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