Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
Star Wars: Rebels with Style PCs
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Blackrat" data-source="post: 4196240" data-attributes="member: 27761"><p>[sblock=Deurr]</p><p>Ubese Soldier 5/ Scoundrel 1</p><p>Force Points 8</p><p>Init 10; Senses: Perception 8+2</p><p>Languages Ubese, Ubeninal, Basic, Binary, Huttese.</p><p>---------------------------------------------</p><p>Defenses Ref 20 (flatfooted 17), Fort 20, Will 16</p><p>Hp 70; Treshold 20</p><p>---------------------------------------------</p><p>Speed 6 (4)</p><p>Melee 7</p><p>-Force Pike +7 (2d8+5)</p><p>-Unarmed +7 (1d6+5)</p><p>Ranged 7</p><p>-Heavy Blaster Rifle +7 (3d10+3)</p><p> -Point Blank +8 (3d10+3)</p><p>-Missile Launcher +7 (6d6+3) Burst</p><p>Base attack 5</p><p>---------------------------------------------</p><p>str 15, dex 14, con 12, int 17, wis 10, cha 8 </p><p>(4th level Str & Int +1)</p><p>Talents: Demolitionist x2, Armored Defence, Personalized Modifications, </p><p></p><p>Feats: Armor Profiency (Light, Medium), Weapon Proficiency </p><p>(Simple, Pistols, Rifle, Heavy, Adv. Melee), Skill Focus Mechanics, Point Blank Shot, Tech Specialist,</p><p>Martial Arts I,</p><p></p><p>Skills: Endurance 9, Initiative 10, Knowledge Tactics 11, Mechanics 16,</p><p>Perception 8, Pilot 10,</p><p></p><p>Possessions: </p><p>Armored Flightsuit 4000+200</p><p>-Helmet Package 4000</p><p>-Scrambler 400</p><p>-Ubese Breather</p><p></p><p>Explosive charge x2 3000+150</p><p>Remote detonator x4 1200+15</p><p>Thermal Detonator x2 4000+1000</p><p>Missile Launcher 1500+300</p><p>Heavy Blaster Rifle 2000+400</p><p>Ubese Force Pike 650+65</p><p></p><p>Bandolier 100</p><p>Power Pack 25</p><p>Energy Cell x 2 20</p><p>Utility Belt 500</p><p>Breathmask + filter 225</p><p>250 Credits[/sblock]</p><p>[sblock=Ubese traits]</p><p>Ability Modifiers: +2 Dex, -2 Con.</p><p>Medium-size.</p><p>Speed: Ubese base speed is 6 squares.</p><p>Xenophobic: An Ubese untrained in Persuasion may not add 1/2 his character level to Persuasion checks when dealing with members of other species.</p><p>Additionally, other species may not choose to reroll Persuasion checks against Ubese, even if they would normally be able to do so through a Talent or Species trait.</p><p>Survival Instinct: See Ithorian trait (SECR page 28).</p><p>Conditional Bonus Feat: An Ubese with Mechanics as a trained skill gains Skill Focus (Mechanics) as a bonus feat.</p><p>Bonus Feat: Ubese gain Armor Proficiency (light) as a bonus feat.</p><p>Automatic Languages: Ubese and Ubeninal (Ubese sign language).[/sblock]</p><p>[sblock=Background]Deurr is a former member of pirate group who joined the rebellion after running into trouble with imperial law. His skills at handling explosives are legendary and there are not many who can find vulnerable spots to place charges as well as Deurr. Having once destroyed a hangar full of fighters with explosives he has a reputation as a brag. Not many believe that this exploit is true. At the great battle at Yavin Deurr was tasked at mining the countryside in preparation of inevitable invasion. Now that the imperials have finally managed to gather their forces after their defeat, the base is being evacuated. Deurr agreed to remain with the last group to oversee the destruction of the archives and everything else the imperials might use against them.[/sblock]</p></blockquote><p></p>
[QUOTE="Blackrat, post: 4196240, member: 27761"] [sblock=Deurr] Ubese Soldier 5/ Scoundrel 1 Force Points 8 Init 10; Senses: Perception 8+2 Languages Ubese, Ubeninal, Basic, Binary, Huttese. --------------------------------------------- Defenses Ref 20 (flatfooted 17), Fort 20, Will 16 Hp 70; Treshold 20 --------------------------------------------- Speed 6 (4) Melee 7 -Force Pike +7 (2d8+5) -Unarmed +7 (1d6+5) Ranged 7 -Heavy Blaster Rifle +7 (3d10+3) -Point Blank +8 (3d10+3) -Missile Launcher +7 (6d6+3) Burst Base attack 5 --------------------------------------------- str 15, dex 14, con 12, int 17, wis 10, cha 8 (4th level Str & Int +1) Talents: Demolitionist x2, Armored Defence, Personalized Modifications, Feats: Armor Profiency (Light, Medium), Weapon Proficiency (Simple, Pistols, Rifle, Heavy, Adv. Melee), Skill Focus Mechanics, Point Blank Shot, Tech Specialist, Martial Arts I, Skills: Endurance 9, Initiative 10, Knowledge Tactics 11, Mechanics 16, Perception 8, Pilot 10, Possessions: Armored Flightsuit 4000+200 -Helmet Package 4000 -Scrambler 400 -Ubese Breather Explosive charge x2 3000+150 Remote detonator x4 1200+15 Thermal Detonator x2 4000+1000 Missile Launcher 1500+300 Heavy Blaster Rifle 2000+400 Ubese Force Pike 650+65 Bandolier 100 Power Pack 25 Energy Cell x 2 20 Utility Belt 500 Breathmask + filter 225 250 Credits[/sblock] [sblock=Ubese traits] Ability Modifiers: +2 Dex, -2 Con. Medium-size. Speed: Ubese base speed is 6 squares. Xenophobic: An Ubese untrained in Persuasion may not add 1/2 his character level to Persuasion checks when dealing with members of other species. Additionally, other species may not choose to reroll Persuasion checks against Ubese, even if they would normally be able to do so through a Talent or Species trait. Survival Instinct: See Ithorian trait (SECR page 28). Conditional Bonus Feat: An Ubese with Mechanics as a trained skill gains Skill Focus (Mechanics) as a bonus feat. Bonus Feat: Ubese gain Armor Proficiency (light) as a bonus feat. Automatic Languages: Ubese and Ubeninal (Ubese sign language).[/sblock] [sblock=Background]Deurr is a former member of pirate group who joined the rebellion after running into trouble with imperial law. His skills at handling explosives are legendary and there are not many who can find vulnerable spots to place charges as well as Deurr. Having once destroyed a hangar full of fighters with explosives he has a reputation as a brag. Not many believe that this exploit is true. At the great battle at Yavin Deurr was tasked at mining the countryside in preparation of inevitable invasion. Now that the imperials have finally managed to gather their forces after their defeat, the base is being evacuated. Deurr agreed to remain with the last group to oversee the destruction of the archives and everything else the imperials might use against them.[/sblock] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Star Wars: Rebels with Style PCs
Top