Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
NOW LIVE! Today's the day you meet your new best friend. You don’t have to leave Wolfy behind... In 'Pets & Sidekicks' your companions level up with you!
Community
Playing the Game
Play by Post
Star Wars: Rebels with Style
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Ankh-Morpork Guard" data-source="post: 4287865" data-attributes="member: 10079"><p><span style="font-size: 9px">Combat Info:</span>[sblock]Deurr's attack against the officer is a 13. No good there. Next is Viria tossing him the blaster, which is her action...as for how Deurr reacts to being in melee and having a blaster tossed at him. Well, I won't make assumptions. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>That's the end of the surprise round, and now the others are getting involved. Initiative for the others...Imperial gets a 23. Pilots get 24. Rebel captives get a 22. Makes our new order: Kay, Lia, Pilots, Imperial, Captives, Deurr, Istara, and then Viria.</p><p></p><p>So...Kay DOES make it into the cockpit easily enough. The 21 is a hit and he takes 14 damage...also, its enough to beat his massive damage threshold so he drops 2 on the condition track. For reference, he'll be Pilot 1. </p><p></p><p>Lia's next. Since Deurr's in melee with the Imperial, that's a -5 penalty to the attack roll which makes it a 20. It still manages to hit him, thanks to the previous stuns. But, damage wise, he only takes 7 and there are no other effects.</p><p></p><p>That brings us to the two pilots. Pilot 1 draws his blaster and fires back at Kay. He gets a 25 and that's a hit. Kay takes just 6 damage, though. Brings her down to 34hp. Pilot 2 is busy flying the ship and using the comm...no fighting for him.</p><p></p><p>Imperial is next. He's using the Assault Tactics talent on Kay and succeeds at the Knowledge(tactics) check. Until his next turn, attacks on her do an extra 1d6 damage. He then takes a step back, putting him against the bulkhead, and draws his blaster.</p><p></p><p>Captives next...they're working together to try to get out of the binders. Not having any luck, however.</p><p></p><p>Back to Deurr...as a heads up, if he actually does want to catch that blaster rather than trying to pummel the poor Imperial, its just a DC 10 Dex check.[/sblock]</p><p></p><p>Before either of the pilots could seal off the cockpit, Kay was in. It wasn't as cramped as usual, since the four other seats were empty, but there still wasn't too much room to maneuver. Still, it was easy to line up a shot with the pilot that had turned around and put a stun bolt right into him. The impact of the bolt caused the man to jerk back into the chair though he remained at least semi-conscious.</p><p></p><p>He was, however, conscious enough to find his own blaster pistol and fire a shaky shot back at Kay. The red blaster bolt went up across her right shoulder, not directly hitting but grazing her enough that it still burned badly before hitting some consoles behind her and raining down a shower of sparks.</p><p></p><p>The other pilot looked over his shoulder a moment with panic on his face, but his hands were moving from the controls to his side. Hitting a switch, he quickly starting yelling, <span style="color: darkred">"This is <em>Vortex</em>, we're under attack! Rebels have boarded us and are trying to take control of the ship! Request assistance immediately!"</span></p><p></p><p>Lia, despite the fact that Deurr was providing problems by taking a swing at the Imperial in the hold, managed to line up another shot of her own. Shooting right over Deurr, her stun bolt caught the Imperial in the upper torso, getting an uncomfortable sounding grunt out of the winded man. </p><p></p><p>Despite the fact that the Imperial looked terrible from the multiple stun blasts, he barked an order that echoed easily into the nearby cockpit, <span style="color: teal">"Stop screaming and seal off the cockpit! Shoot that woman!"</span></p><p></p><p>As he spoke, he stumbled back into the wall of the bulkhead, now very much cornered. Still, he drew his blaster from its holster and raised it in a weary hand to the nearby form of Deurr.</p><p></p><p>Behind all of the action, the other captives started struggling with their binders. Between them, they seemed to be trying to work with one another to get the Duros' binders unlocked by fumbling horribly with the locking mechanism. As they worked, the young woman, Ines, spoke up, <span style="color: mediumturquoise">"A little help!"</span></p></blockquote><p></p>
[QUOTE="Ankh-Morpork Guard, post: 4287865, member: 10079"] [size=1]Combat Info:[/size][sblock]Deurr's attack against the officer is a 13. No good there. Next is Viria tossing him the blaster, which is her action...as for how Deurr reacts to being in melee and having a blaster tossed at him. Well, I won't make assumptions. :) That's the end of the surprise round, and now the others are getting involved. Initiative for the others...Imperial gets a 23. Pilots get 24. Rebel captives get a 22. Makes our new order: Kay, Lia, Pilots, Imperial, Captives, Deurr, Istara, and then Viria. So...Kay DOES make it into the cockpit easily enough. The 21 is a hit and he takes 14 damage...also, its enough to beat his massive damage threshold so he drops 2 on the condition track. For reference, he'll be Pilot 1. Lia's next. Since Deurr's in melee with the Imperial, that's a -5 penalty to the attack roll which makes it a 20. It still manages to hit him, thanks to the previous stuns. But, damage wise, he only takes 7 and there are no other effects. That brings us to the two pilots. Pilot 1 draws his blaster and fires back at Kay. He gets a 25 and that's a hit. Kay takes just 6 damage, though. Brings her down to 34hp. Pilot 2 is busy flying the ship and using the comm...no fighting for him. Imperial is next. He's using the Assault Tactics talent on Kay and succeeds at the Knowledge(tactics) check. Until his next turn, attacks on her do an extra 1d6 damage. He then takes a step back, putting him against the bulkhead, and draws his blaster. Captives next...they're working together to try to get out of the binders. Not having any luck, however. Back to Deurr...as a heads up, if he actually does want to catch that blaster rather than trying to pummel the poor Imperial, its just a DC 10 Dex check.[/sblock] Before either of the pilots could seal off the cockpit, Kay was in. It wasn't as cramped as usual, since the four other seats were empty, but there still wasn't too much room to maneuver. Still, it was easy to line up a shot with the pilot that had turned around and put a stun bolt right into him. The impact of the bolt caused the man to jerk back into the chair though he remained at least semi-conscious. He was, however, conscious enough to find his own blaster pistol and fire a shaky shot back at Kay. The red blaster bolt went up across her right shoulder, not directly hitting but grazing her enough that it still burned badly before hitting some consoles behind her and raining down a shower of sparks. The other pilot looked over his shoulder a moment with panic on his face, but his hands were moving from the controls to his side. Hitting a switch, he quickly starting yelling, [color=darkred]"This is [i]Vortex[/i], we're under attack! Rebels have boarded us and are trying to take control of the ship! Request assistance immediately!"[/color] Lia, despite the fact that Deurr was providing problems by taking a swing at the Imperial in the hold, managed to line up another shot of her own. Shooting right over Deurr, her stun bolt caught the Imperial in the upper torso, getting an uncomfortable sounding grunt out of the winded man. Despite the fact that the Imperial looked terrible from the multiple stun blasts, he barked an order that echoed easily into the nearby cockpit, [color=teal]"Stop screaming and seal off the cockpit! Shoot that woman!"[/color] As he spoke, he stumbled back into the wall of the bulkhead, now very much cornered. Still, he drew his blaster from its holster and raised it in a weary hand to the nearby form of Deurr. Behind all of the action, the other captives started struggling with their binders. Between them, they seemed to be trying to work with one another to get the Duros' binders unlocked by fumbling horribly with the locking mechanism. As they worked, the young woman, Ines, spoke up, [color=mediumturquoise]"A little help!"[/color] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Play by Post
Star Wars: Rebels with Style
Top