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Star Wars: Republic and Empire (OOC thread)
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<blockquote data-quote="drothgery" data-source="post: 5196606" data-attributes="member: 360"><p>Well, as you might have noticed, this game is very non-cannon. Indeed, this game departs from the standard Star Wars universe slightly before the end of Return of the Jedi when Luke dies with the second Death Star (there are subtle differences before then, but that mostly was the behind-the-scenes rise of some NPCs to positions where they became very important in the rise of the new Republic, and retconning away some expanded universe stuff that I don't like).</p><p></p><p></p><p></p><p>Since Shayuri's back (and I'll be getting things restarted with the other Shayuri's character plus the three pre-hiatus characters who've said they still want to play this weekend), we've got</p><p></p><p>Zenith Khambatta - Human Scout 1 / Jedi 5 (Jedi Fighter Pilot) - Shayuri</p><p>Storm - Cathar Jedi 4/ Soldier 2 (Gunnery officer) - Blackrat</p><p>Rosa Merridon - Human Noble 3/Scoundrel 3 (Executive officer) - possum</p><p>Wes Colton - Human scout 6 (Marine gunnery sergeant) - Friadoc </p><p></p><p></p><p></p><p>The Plan was for about half the combat in this game to be starship combat rather than personal-scale. It's ended up less than that so far, and the immediate future is going to be on the ground, but I definitely want a skilled pilot, engineer, heavy gunner, or starship commander to be able to shine in this game.</p><p></p><p>Edit: Since it occurs to me that I wasn't 100% clear on this... yes, I'm still looking for one or two more people. There's a bunch of background spread over the first few pages of this thread (I tried to summarize most of it in the first post, but it's not everything). Feel free to post a proposed character or ask any questions in this thread.</p></blockquote><p></p>
[QUOTE="drothgery, post: 5196606, member: 360"] Well, as you might have noticed, this game is very non-cannon. Indeed, this game departs from the standard Star Wars universe slightly before the end of Return of the Jedi when Luke dies with the second Death Star (there are subtle differences before then, but that mostly was the behind-the-scenes rise of some NPCs to positions where they became very important in the rise of the new Republic, and retconning away some expanded universe stuff that I don't like). Since Shayuri's back (and I'll be getting things restarted with the other Shayuri's character plus the three pre-hiatus characters who've said they still want to play this weekend), we've got Zenith Khambatta - Human Scout 1 / Jedi 5 (Jedi Fighter Pilot) - Shayuri Storm - Cathar Jedi 4/ Soldier 2 (Gunnery officer) - Blackrat Rosa Merridon - Human Noble 3/Scoundrel 3 (Executive officer) - possum Wes Colton - Human scout 6 (Marine gunnery sergeant) - Friadoc The Plan was for about half the combat in this game to be starship combat rather than personal-scale. It's ended up less than that so far, and the immediate future is going to be on the ground, but I definitely want a skilled pilot, engineer, heavy gunner, or starship commander to be able to shine in this game. Edit: Since it occurs to me that I wasn't 100% clear on this... yes, I'm still looking for one or two more people. There's a bunch of background spread over the first few pages of this thread (I tried to summarize most of it in the first post, but it's not everything). Feel free to post a proposed character or ask any questions in this thread. [/QUOTE]
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