Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Enchanted Trinkets Complete--a hardcover book containing over 500 magic items for your D&D games!
Community
Playing the Game
Talking the Talk
Star Wars: Republic and Empire (OOC thread)
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Songdragon" data-source="post: 5197641" data-attributes="member: 23494"><p>Being a veteran does have some appeal, but I think it would be far more interesting to be a new recruit out to prove herself, get promoted, and the like.</p><p></p><p>Updated Character Sheet (changed to straight scoundrel)</p><p></p><p>[sblock="Xiralaz"]</p><p>Medium Verpine scoundrel 6</p><p><strong>Destiny</strong> (Discovery) 6 </p><p><strong>Force Points</strong> 8</p><p><strong>Initiative</strong> +11, <strong>Perception</strong> +8</p><p><strong>Languages:</strong> Basic, Verpine, Binary, Durese, Huttese</p><p></p><p><strong>Defenses:</strong> Ref 22 (ff 19), Fort 18, Will 17</p><p>HP 52; Second Wind 14; Threshold 19</p><p></p><p>Speed 6 squares</p><p><strong>Ranged:</strong> Heavy Blaster Pistol +4 (+6 careful shot) (3d8+3, 2d8+3 stun)</p><p><strong>Melee:</strong> Stun Baton +3 (1d6+2, 2d8+3 stun)</p><p>Base Attack +4</p><p></p><p><strong>Abilities:</strong> Str 8, Dex 16, Con 14, Int 17, Wis 10, Cha 10</p><p></p><p><strong>Special Qualities:</strong>Verpine Communication out to 1 KM</p><p></p><p><strong>Talents:</strong>Knack, Spacehound, Fast Repairs</p><p></p><p><strong>Feats:</strong> Careful Shot, Gearhead (KotOR), Point Blank Shot, Running Attack, Skill Focus (Mechanics), Skill focus (Use Computer), Tech Specialist, Weapon Proficiency (Pistols, Rifles, Simple)</p><p></p><p><strong>Trained Skills:</strong> Acrobatics +11, Initiative +11, Knowledge (Technology) +11, Mechanics 16, Perception +8 (reroll perception checks), Stealth +11, Use Computer +16</p><p><strong>Untrained Skills:</strong>Climb +3, Deception +2, Gather Information +2, Jump +0, Persuasion +2, Pilot +6, Swim +3, Treat Injury +3 </p><p></p><p><strong>Possessions:</strong> </p><p>heavy blaster pistol (improved accuracy & double trigger), stun baton, holster(x2), comlink (long range), credit chip, datapad (mastercraft +1), portable computer (mastercraft +1 & system recognition), toolkit (mastercraft +1), security kit (mastercraft +1), utility belt, meshtape(x2), liquid cable dispensor(x5), all temp cloak, energy cell(x3), power pack(x3) </p><p></p><p></p><p><strong>Background</strong></p><p>Xira as she does not mind be called grew up taking things apart and somehow having the knack to reassemble them. While in a working order, the items that she played with were never quite right again. Over several years her talents were honed and put to better use. She seemed to be some sort of technical savant. Xira also just gobbled up technical knowledge that she came across.</p><p></p><p>Xira soon jumped to starships, offering her services for passage. She soon learned that space was a dangerous place. She picked up some experience for combat from the more martially minded. </p><p></p><p>It was on a private transport that Xira was able to save the ship from a pirate attack. On the ship was a noble’s daughter. Her skills caught the attention of all and the noble who offered Xira a position in the Republic Military. Xira found it a great place to put her skills to work while serving a cause.</p><p></p><p></p><p><strong>Description:</strong></p><p>Xiralaz is a younger Verpine that if one knew the species might guess she is not much older than an adult. She is smaller than most of her kind at a little over five and half feet tall but retains the gangly appearance of the race. Her chitin plates are a darker greenish brown in color. Xiralaz tends to dress, when not in issued uniform of the Republic Navy, in darker browns. She also has a shoulder of some well taken care of animal hide. Within she tends to keep all her tools and equipment within neat roll out equipment pouches. At her side is holstered a heavy blaster pistol and a sun baton. While still a youngster, she seems to have some air of confidence about herself. Ready to prove she can do whatever is needed of her. </p><p></p><p></p><p>[/sblock]</p></blockquote><p></p>
[QUOTE="Songdragon, post: 5197641, member: 23494"] Being a veteran does have some appeal, but I think it would be far more interesting to be a new recruit out to prove herself, get promoted, and the like. Updated Character Sheet (changed to straight scoundrel) [sblock="Xiralaz"] Medium Verpine scoundrel 6 [b]Destiny[/b] (Discovery) 6 [b]Force Points[/b] 8 [b]Initiative[/b] +11, [b]Perception[/b] +8 [b]Languages:[/b] Basic, Verpine, Binary, Durese, Huttese [b]Defenses:[/b] Ref 22 (ff 19), Fort 18, Will 17 HP 52; Second Wind 14; Threshold 19 Speed 6 squares [b]Ranged:[/b] Heavy Blaster Pistol +4 (+6 careful shot) (3d8+3, 2d8+3 stun) [b]Melee:[/b] Stun Baton +3 (1d6+2, 2d8+3 stun) Base Attack +4 [b]Abilities:[/b] Str 8, Dex 16, Con 14, Int 17, Wis 10, Cha 10 [b]Special Qualities:[/b]Verpine Communication out to 1 KM [b]Talents:[/b]Knack, Spacehound, Fast Repairs [b]Feats:[/b] Careful Shot, Gearhead (KotOR), Point Blank Shot, Running Attack, Skill Focus (Mechanics), Skill focus (Use Computer), Tech Specialist, Weapon Proficiency (Pistols, Rifles, Simple) [b]Trained Skills:[/b] Acrobatics +11, Initiative +11, Knowledge (Technology) +11, Mechanics 16, Perception +8 (reroll perception checks), Stealth +11, Use Computer +16 [b]Untrained Skills:[/b]Climb +3, Deception +2, Gather Information +2, Jump +0, Persuasion +2, Pilot +6, Swim +3, Treat Injury +3 [b]Possessions:[/b] heavy blaster pistol (improved accuracy & double trigger), stun baton, holster(x2), comlink (long range), credit chip, datapad (mastercraft +1), portable computer (mastercraft +1 & system recognition), toolkit (mastercraft +1), security kit (mastercraft +1), utility belt, meshtape(x2), liquid cable dispensor(x5), all temp cloak, energy cell(x3), power pack(x3) [b]Background[/b] Xira as she does not mind be called grew up taking things apart and somehow having the knack to reassemble them. While in a working order, the items that she played with were never quite right again. Over several years her talents were honed and put to better use. She seemed to be some sort of technical savant. Xira also just gobbled up technical knowledge that she came across. Xira soon jumped to starships, offering her services for passage. She soon learned that space was a dangerous place. She picked up some experience for combat from the more martially minded. It was on a private transport that Xira was able to save the ship from a pirate attack. On the ship was a noble’s daughter. Her skills caught the attention of all and the noble who offered Xira a position in the Republic Military. Xira found it a great place to put her skills to work while serving a cause. [b]Description:[/b] Xiralaz is a younger Verpine that if one knew the species might guess she is not much older than an adult. She is smaller than most of her kind at a little over five and half feet tall but retains the gangly appearance of the race. Her chitin plates are a darker greenish brown in color. Xiralaz tends to dress, when not in issued uniform of the Republic Navy, in darker browns. She also has a shoulder of some well taken care of animal hide. Within she tends to keep all her tools and equipment within neat roll out equipment pouches. At her side is holstered a heavy blaster pistol and a sun baton. While still a youngster, she seems to have some air of confidence about herself. Ready to prove she can do whatever is needed of her. [/sblock] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Talking the Talk
Star Wars: Republic and Empire (OOC thread)
Top