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Star Wars RPG--What Happened?
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<blockquote data-quote="Ranger REG" data-source="post: 112823" data-attributes="member: 533"><p><strong>Re: It's a combination of things.....</strong></p><p></p><p></p><p>Lucasfilm wants a bigger piece of the pie. I'm sure if WEG had renewed their license with Lucasfilm, they may also agree to raise their price. If they don't, Lucasfilm will still the get the bigger piece but business expense would again bankrupt WEG.</p><p></p><p></p><p></p><p>Then you can do the same for <em>Star Wars</em> RPG.</p><p></p><p></p><p></p><p>While I played <em>d6,</em> the "bucket o dice" was tiresome. Add to it the multiple actions and you have speedy characters that put Pentium 4 computers to shame.</p><p></p><p></p><p></p><p>Although I agree with you, how does this affect your purchase?</p><p></p><p></p><p></p><p>NOW it annoys you? He has been doing this since the start of <em>Star Wars.</em> Back then, George Lucas already knew the value of merchandising and licensing.</p><p></p><p></p><p></p><p>It's best to have variety, rather than wait for one company to put out the variety. The many rules mechanics for <em>d20</em> offers many options for GM to house-rule their own campaign.</p><p></p><p>Weird. I'm not a big <em>Star Wars</em> fan (everything from the lightsaber to the mumbo-jumbo that is the Jedi makes it hard for me to classify this movie as science fiction ... unlike <em>Star Trek</em>), but I'm willing to play <em>SW d20.</em> <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite8" alt=":D" title="Big grin :D" loading="lazy" data-shortname=":D" /></p></blockquote><p></p>
[QUOTE="Ranger REG, post: 112823, member: 533"] [b]Re: It's a combination of things.....[/b] Lucasfilm wants a bigger piece of the pie. I'm sure if WEG had renewed their license with Lucasfilm, they may also agree to raise their price. If they don't, Lucasfilm will still the get the bigger piece but business expense would again bankrupt WEG. Then you can do the same for [i]Star Wars[/i] RPG. While I played [i]d6,[/i] the "bucket o dice" was tiresome. Add to it the multiple actions and you have speedy characters that put Pentium 4 computers to shame. Although I agree with you, how does this affect your purchase? NOW it annoys you? He has been doing this since the start of [i]Star Wars.[/i] Back then, George Lucas already knew the value of merchandising and licensing. It's best to have variety, rather than wait for one company to put out the variety. The many rules mechanics for [i]d20[/i] offers many options for GM to house-rule their own campaign. Weird. I'm not a big [i]Star Wars[/i] fan (everything from the lightsaber to the mumbo-jumbo that is the Jedi makes it hard for me to classify this movie as science fiction ... unlike [i]Star Trek[/i]), but I'm willing to play [i]SW d20.[/i] :D [/QUOTE]
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