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Star Wars Saga/D&D 5th Hybrid [OOC/Rolls]
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<blockquote data-quote="Sezarious" data-source="post: 6938755" data-attributes="member: 6792106"><p>Ah, I misunderstood. Yeah I think that would be the most efficient solution. </p><p></p><p>Though, in effectively combining the two lower rules, we do lose the 'automatically fails' aspect of strength and dex saves regarding environmental factors. </p><p></p><p>I mean, it's not a big loss, but if an enemy is say standing on a droid factory conveyor belt and is stunned under the 5e rules, they're guaranteed to fail the dex save to avoid getting chopped up. (I tried to envision a star wars relevant scene there).</p><p></p><p>But it could be as simple as stunning someone who is climbing a rope, balancing on a small beam atop a lava pit or trying not to slip on ice.</p><p></p><p>If you wanted to keep that aspect of stunned in there though, the final points could be something like:</p><p></p><p>*A stunned creature is incapacitated (can take no actions or reactions), can't move, and can speak only falteringly.</p><p></p><p>*The creature automatically fails any fortitude or reflex save brought on by their environment.</p><p></p><p>*Attack rolls against the creatures fortitude and reflex defence have advantage.</p><p></p><p>I just don't know if that second point is too open to interpretation...</p><p></p><p>On the other hand, if it was something not worth bothering about, maybe instead allowing point 3 to allow advantage on all attacks would be kind of cool. Stunning an enemy so you can more easily mess with their head?</p><p></p><p>Handy if it just happens naturally in combat.... But definitely would be a dark side tactic if done deliberately... Torture mechanic. Hmm... No scratch that last idea... Could be easily abused i think.</p><p></p><p></p><p>Sent from my iPhone using Tapatalk</p></blockquote><p></p>
[QUOTE="Sezarious, post: 6938755, member: 6792106"] Ah, I misunderstood. Yeah I think that would be the most efficient solution. Though, in effectively combining the two lower rules, we do lose the 'automatically fails' aspect of strength and dex saves regarding environmental factors. I mean, it's not a big loss, but if an enemy is say standing on a droid factory conveyor belt and is stunned under the 5e rules, they're guaranteed to fail the dex save to avoid getting chopped up. (I tried to envision a star wars relevant scene there). But it could be as simple as stunning someone who is climbing a rope, balancing on a small beam atop a lava pit or trying not to slip on ice. If you wanted to keep that aspect of stunned in there though, the final points could be something like: *A stunned creature is incapacitated (can take no actions or reactions), can't move, and can speak only falteringly. *The creature automatically fails any fortitude or reflex save brought on by their environment. *Attack rolls against the creatures fortitude and reflex defence have advantage. I just don't know if that second point is too open to interpretation... On the other hand, if it was something not worth bothering about, maybe instead allowing point 3 to allow advantage on all attacks would be kind of cool. Stunning an enemy so you can more easily mess with their head? Handy if it just happens naturally in combat.... But definitely would be a dark side tactic if done deliberately... Torture mechanic. Hmm... No scratch that last idea... Could be easily abused i think. Sent from my iPhone using Tapatalk [/QUOTE]
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