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Star Wars Saga/D&D 5th Hybrid [OOC/Rolls]
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<blockquote data-quote="Forged Fury" data-source="post: 6939643" data-attributes="member: 95059"><p>[sblock=Non-Game Rules Chat: Character Building]</p><p>Putting this stuff into spoilers so as not to jam up the OOC.</p><p> @<em><strong><u><a href="http://www.enworld.org/forum/member.php?u=6801242" target="_blank">GreenKarl</a></u></strong></em> </p><p></p><p>Another slow day at work, so I am putting another character together. I was considering creating a non-Jedi force user. </p><p></p><p>- It seems like the Force Adept PRC is somewhat designed with this in mind. I wonder if the requirements are a little excessive. The class is available at 5th Level, but requires the character to have three Force talents. The only way to pull that off is to dedicate all three talents a normal character would have at level 5 to Force talents. A character doing that probably wouldn't feel very much like their base class, as they wouldn't have any of those talents. I would suggest dropping the requirement to two or even one Force talent, which would allow for a little bit of Force flavor, but still retaining some flavor of the original class. They still have to invest one of their feats into Force Sensitive and at least one skill proficiency (or even another feat) to pick up proficiency in the Use the Force skill, but this way all of their talents wouldn't necessarily be focused on the Force.</p><p></p><p>- Are there other Force techniques and secrets? I only count four and three respectively in the rules provided, but a 10th level Force Adept would have access to five techniques and a 5th Level Force Disciple would have access to four secrets. None of them appear to be stackable.</p><p></p><p>- Several mentions of Destiny Points in the rules, but I don't think they've ever been mentioned in our game.</p><p></p><p>- Not related to the class issue, but I was using a Miraluka as the base race. I would suggest reducing the cover mitigation benefit they receive. Being able to ignore 3/4 cover without doing anything is pretty powerful. Maybe make it work similarly to the proposed change to Aim? They reduce cover benefits by one stage automatically. Not sure if they should even be able to benefit from Aim.[/sblock]</p></blockquote><p></p>
[QUOTE="Forged Fury, post: 6939643, member: 95059"] [sblock=Non-Game Rules Chat: Character Building] Putting this stuff into spoilers so as not to jam up the OOC. @[I][B][U][URL="http://www.enworld.org/forum/member.php?u=6801242"]GreenKarl[/URL][/U][/B][/I] Another slow day at work, so I am putting another character together. I was considering creating a non-Jedi force user. - It seems like the Force Adept PRC is somewhat designed with this in mind. I wonder if the requirements are a little excessive. The class is available at 5th Level, but requires the character to have three Force talents. The only way to pull that off is to dedicate all three talents a normal character would have at level 5 to Force talents. A character doing that probably wouldn't feel very much like their base class, as they wouldn't have any of those talents. I would suggest dropping the requirement to two or even one Force talent, which would allow for a little bit of Force flavor, but still retaining some flavor of the original class. They still have to invest one of their feats into Force Sensitive and at least one skill proficiency (or even another feat) to pick up proficiency in the Use the Force skill, but this way all of their talents wouldn't necessarily be focused on the Force. - Are there other Force techniques and secrets? I only count four and three respectively in the rules provided, but a 10th level Force Adept would have access to five techniques and a 5th Level Force Disciple would have access to four secrets. None of them appear to be stackable. - Several mentions of Destiny Points in the rules, but I don't think they've ever been mentioned in our game. - Not related to the class issue, but I was using a Miraluka as the base race. I would suggest reducing the cover mitigation benefit they receive. Being able to ignore 3/4 cover without doing anything is pretty powerful. Maybe make it work similarly to the proposed change to Aim? They reduce cover benefits by one stage automatically. Not sure if they should even be able to benefit from Aim.[/sblock] [/QUOTE]
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