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Star Wars Saga/D&D 5th Hybrid [OOC/Rolls]
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<blockquote data-quote="Sezarious" data-source="post: 7125120" data-attributes="member: 6792106"><p>[sblock=More Ranting]</p><p>I forgot there was another file format you can download this song in and had a hunch that I should look it up in the event that it's lossless. It's called .ogg format.</p><p></p><p>According to wikipedia, it's a multi-stream lossless format, so, yeah wow, it may be entirely modifiable... The owner gave permission for editing too. To top all of this off, I even think I understood all the stuff I just said....</p><p></p><p>The long buildup was something I was unsure about! Ok, I'll try and sort out something, though I'll need to extend the chorus, maybe repeat from that 50ish second mark again if I can do a smooth repeat. That's not too hard.</p><p></p><p>Will drop the second one.</p><p></p><p>Doing a starting segment in addition to an anime style opening, I've wondered about the possibility. I'll let the thought stew. Music I've liked for this I come back to periodically when I get storyboarding ideas.</p><p></p><p>Finally, regarding the visuals, honestly, I'm of the mindset that if I can find, modify or enhance a piece of music that's 'just right', then I'll create the visuals based around the music, not the other way around. Even if it involves Lots of short shots mixed in, I enjoy timing shots to the music. That aside too, if I get to a point with plenty of time to spare, I'll be sure to start with drafts for feedback purposes.</p><p></p><p>Spoke to my teachers today, so the next step is to learn a little Maya and to experiment further with getting stock non-Poser clothes into Poser, apply and weight correctly.</p><p></p><p>If I can do that and just modify facial proportions of .mmd models (those that are allowed to be edited), then I'll have everything I need in another, 2 months maybe? Then I'll have 4 months to animate.</p><p></p><p>If I want to get really detailed, no, wait, I mean, if I want to make things easier when the modelling phase hits, I probably need to get a basic turnaround of each character made up, based around their current art. Of course, testing with stock stuff comes first... Just testing compatibility is a big job.</p><p></p><p>Anyway, that's my new rant done.... Thanks for the feedback! [/sblock]</p><p></p><p></p><p></p><p></p><p>Sent from my iPhone using Tapatalk</p></blockquote><p></p>
[QUOTE="Sezarious, post: 7125120, member: 6792106"] [sblock=More Ranting] I forgot there was another file format you can download this song in and had a hunch that I should look it up in the event that it's lossless. It's called .ogg format. According to wikipedia, it's a multi-stream lossless format, so, yeah wow, it may be entirely modifiable... The owner gave permission for editing too. To top all of this off, I even think I understood all the stuff I just said.... The long buildup was something I was unsure about! Ok, I'll try and sort out something, though I'll need to extend the chorus, maybe repeat from that 50ish second mark again if I can do a smooth repeat. That's not too hard. Will drop the second one. Doing a starting segment in addition to an anime style opening, I've wondered about the possibility. I'll let the thought stew. Music I've liked for this I come back to periodically when I get storyboarding ideas. Finally, regarding the visuals, honestly, I'm of the mindset that if I can find, modify or enhance a piece of music that's 'just right', then I'll create the visuals based around the music, not the other way around. Even if it involves Lots of short shots mixed in, I enjoy timing shots to the music. That aside too, if I get to a point with plenty of time to spare, I'll be sure to start with drafts for feedback purposes. Spoke to my teachers today, so the next step is to learn a little Maya and to experiment further with getting stock non-Poser clothes into Poser, apply and weight correctly. If I can do that and just modify facial proportions of .mmd models (those that are allowed to be edited), then I'll have everything I need in another, 2 months maybe? Then I'll have 4 months to animate. If I want to get really detailed, no, wait, I mean, if I want to make things easier when the modelling phase hits, I probably need to get a basic turnaround of each character made up, based around their current art. Of course, testing with stock stuff comes first... Just testing compatibility is a big job. Anyway, that's my new rant done.... Thanks for the feedback! [/sblock] Sent from my iPhone using Tapatalk [/QUOTE]
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