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General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
Star Wars Saga Edition as preview of 4e?
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<blockquote data-quote="Reynard" data-source="post: 3445366" data-attributes="member: 467"><p>One reason I don't think SWSE is a dry run for 4E is that D&D does *not* suffer (in sales) for complexity or an overabundance of options. While there will always be individuals who dislike X or Y, the fact is that trends in published material for 3.5e all point toward complexity and a high degree of options are good for D&D's current and future success. That Star Wars has twice now failed under the same assumption suggests that WotC finally got smart and understands that Star Wars is not, in fact, D&D in Spaaace and decided to build a system around what Star Wars *is* -- plus selling minis.</p><p></p><p>I am sure a change or two from SWSE will appear in the inevitable 4E, but so will many additions and changes from the complete series', environmental series, UA and so forth. WHen 4E comes, I desperately hope it will be a streamlined version of 3.5 *as it is now* with a lot of the rules options built into the core so the crunch options -- feats, spells, gear, PrCs -- can be a whole lot more modular than they are now.</p><p></p><p>As long as I can still effectively throw the battlemat and minis out the window, and they provide me with ready to play NPCs and monsters -- as per DMG II and MMIV -- I'll be one happy DM.</p></blockquote><p></p>
[QUOTE="Reynard, post: 3445366, member: 467"] One reason I don't think SWSE is a dry run for 4E is that D&D does *not* suffer (in sales) for complexity or an overabundance of options. While there will always be individuals who dislike X or Y, the fact is that trends in published material for 3.5e all point toward complexity and a high degree of options are good for D&D's current and future success. That Star Wars has twice now failed under the same assumption suggests that WotC finally got smart and understands that Star Wars is not, in fact, D&D in Spaaace and decided to build a system around what Star Wars *is* -- plus selling minis. I am sure a change or two from SWSE will appear in the inevitable 4E, but so will many additions and changes from the complete series', environmental series, UA and so forth. WHen 4E comes, I desperately hope it will be a streamlined version of 3.5 *as it is now* with a lot of the rules options built into the core so the crunch options -- feats, spells, gear, PrCs -- can be a whole lot more modular than they are now. As long as I can still effectively throw the battlemat and minis out the window, and they provide me with ready to play NPCs and monsters -- as per DMG II and MMIV -- I'll be one happy DM. [/QUOTE]
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