Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
Star Wars Saga Edition [SECR] Preview #4 is Up
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Donovan Morningfire" data-source="post: 3487358" data-attributes="member: 39532"><p>Problem with that approach is you'd still have the people who would argue that if you're fighting with more than one weapon, you should get more than one attack roll. It's very likely that the designers thought of something like you suggested (I've read enough of the assorted author's and editor's stuff to know they aren't a bunch of blockheads). But they concluded it would make more sense to simply have two-weapon fighting provide an extra attack, though at a whopper of a penalty.</p><p></p><p>There's already been plenty of outcry about iterative attacks going the way of the dodo. I don't want to even think about the backlash that might be generated if multiple attacks were done away with entirely.</p><p></p><p>Besides, there may very well be a TWF-related feat that does something similar to what you suggested. If not, it wouldn't be too hard to cook one up using the base TWF feat as a prereq with a minimum BAB attached.</p></blockquote><p></p>
[QUOTE="Donovan Morningfire, post: 3487358, member: 39532"] Problem with that approach is you'd still have the people who would argue that if you're fighting with more than one weapon, you should get more than one attack roll. It's very likely that the designers thought of something like you suggested (I've read enough of the assorted author's and editor's stuff to know they aren't a bunch of blockheads). But they concluded it would make more sense to simply have two-weapon fighting provide an extra attack, though at a whopper of a penalty. There's already been plenty of outcry about iterative attacks going the way of the dodo. I don't want to even think about the backlash that might be generated if multiple attacks were done away with entirely. Besides, there may very well be a TWF-related feat that does something similar to what you suggested. If not, it wouldn't be too hard to cook one up using the base TWF feat as a prereq with a minimum BAB attached. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Star Wars Saga Edition [SECR] Preview #4 is Up
Top