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Star Wars Saga Edition?
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<blockquote data-quote="drothgery" data-source="post: 3651398" data-attributes="member: 360"><p>Eh. I don't really see it as a big issue; DC15 tasks are typically the first level that untrained characters aren't expected to succeed at routinely. If someone's invested a trained skill and a feat to get a +10 at low levels, and is naturally gifted (has a high ability score), well, it doesn't bother me that when they're not under stress they can routinely do things untrained people have to be very lucky to pull off. I mean, that's just part and parcel of 1st-level Saga characters being far more competent than 1st-level characters in most other d20 games.</p><p></p><p>Without tricking things out at all, a 20th level character in Saga can easily have a +25 to a skill. 40% of that came from training (trained in the skill +5, skill focus +5), 40% came from experience (1/2 level bonus = +10), and 20% came from natural ability (+5 from an ability score of 20). And I think that's a pretty reasonable breakdown, too.</p><p></p><p>Besides, it's just not that hard for a focused to get a +15 modifier on a skill at low levels in most d20 games, between racial modifiers, synergies, feats, and cheap skill-boosting magic.</p></blockquote><p></p>
[QUOTE="drothgery, post: 3651398, member: 360"] Eh. I don't really see it as a big issue; DC15 tasks are typically the first level that untrained characters aren't expected to succeed at routinely. If someone's invested a trained skill and a feat to get a +10 at low levels, and is naturally gifted (has a high ability score), well, it doesn't bother me that when they're not under stress they can routinely do things untrained people have to be very lucky to pull off. I mean, that's just part and parcel of 1st-level Saga characters being far more competent than 1st-level characters in most other d20 games. Without tricking things out at all, a 20th level character in Saga can easily have a +25 to a skill. 40% of that came from training (trained in the skill +5, skill focus +5), 40% came from experience (1/2 level bonus = +10), and 20% came from natural ability (+5 from an ability score of 20). And I think that's a pretty reasonable breakdown, too. Besides, it's just not that hard for a focused to get a +15 modifier on a skill at low levels in most d20 games, between racial modifiers, synergies, feats, and cheap skill-boosting magic. [/QUOTE]
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