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Star Wars Saga, the Good, the Bad, and the Ugly
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<blockquote data-quote="Dragonblade" data-source="post: 3577778" data-attributes="member: 2804"><p>Some people said if I want to play beyond 20, then I shouldn't play Star Wars. Well, thats not really the point. The problem is you have a resource that is level dependent but then at 20th level you have no way to ever regain this resource. So if a non-Jedi character (or a Jedi who did not take the ability to reclaim his spent force points) gets to 20th level and uses up all their force points, what are they supposed to do? They are just permanently handicapped? This is a logic flaw in the game itself. And in my opinion its a pretty serious flaw.</p><p></p><p>I don't necessarily need rules for play beyond 20th level, but they do need to address the problem of 20th level characters restoring spent force points. Or revise the rules to make Force Points a per session resource, or a resource that recovers over time (per day, or whatnot). Which is how it should be in my opinion.</p><p></p><p>But the rest of the rules rock. I like the feat and talent system (although I think you could have taken it a step further and just made the whole system classless). I love the starship combat rules. I like the way the force works, although I think you should be able to meditate for a round and reclaim a spent force power like the Sword Sage can in ToB, also if you think about Qui-Gon Jin meditating during his fight with Darth Maul, it would even fit the movies well.</p><p></p><p>Bottom line, is despite the flaws I think this is better than the first two incarnations of d20 SW, and with my house rules, better than even WEG SW. And that is high praise from me.</p><p></p><p>The authors have not only gotten me excited about playing SW again, but now I'm seriously interested in picking up SW minis for both characters and starships. So again WotC, kudos on making some good product tie-ins.</p></blockquote><p></p>
[QUOTE="Dragonblade, post: 3577778, member: 2804"] Some people said if I want to play beyond 20, then I shouldn't play Star Wars. Well, thats not really the point. The problem is you have a resource that is level dependent but then at 20th level you have no way to ever regain this resource. So if a non-Jedi character (or a Jedi who did not take the ability to reclaim his spent force points) gets to 20th level and uses up all their force points, what are they supposed to do? They are just permanently handicapped? This is a logic flaw in the game itself. And in my opinion its a pretty serious flaw. I don't necessarily need rules for play beyond 20th level, but they do need to address the problem of 20th level characters restoring spent force points. Or revise the rules to make Force Points a per session resource, or a resource that recovers over time (per day, or whatnot). Which is how it should be in my opinion. But the rest of the rules rock. I like the feat and talent system (although I think you could have taken it a step further and just made the whole system classless). I love the starship combat rules. I like the way the force works, although I think you should be able to meditate for a round and reclaim a spent force power like the Sword Sage can in ToB, also if you think about Qui-Gon Jin meditating during his fight with Darth Maul, it would even fit the movies well. Bottom line, is despite the flaws I think this is better than the first two incarnations of d20 SW, and with my house rules, better than even WEG SW. And that is high praise from me. The authors have not only gotten me excited about playing SW again, but now I'm seriously interested in picking up SW minis for both characters and starships. So again WotC, kudos on making some good product tie-ins. [/QUOTE]
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