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Star Wars Saga, the Good, the Bad, and the Ugly
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<blockquote data-quote="MoogleEmpMog" data-source="post: 3582064" data-attributes="member: 22882"><p>R2 and 3PO are described as (comparatively) low-level characters. The example characters seem to assume that for each trilogy, only three characters were actually PCs: Luke, Han and Leia for the OT, Anakin, Obi-Wan and Padme for the prequels. Chewbacca, Artoo, Threepio and Lando all seem to be statted up as 'cohorts' (to borrow a D&D term), while characters like OT Obi-Wan, Yoda and Qui-Gon (unstatted) would be temporary NPC allies.</p><p></p><p>In all seriousness, I can't see Threepio as a mid-to-high-level character. Artoo, perhaps, but his lack of combat abilities is reflected by the fact HE HAS NO WEAPONS.</p><p></p><p>While you can say that the non-Jedi characters didn't display much in the way of combat ability, consider this: what battles did they LOSE? Whenever Han or Leia got into a blaster fight, they retreated only in the face of overwhelming numbers (and took down significant numbers of stormtroopers, who are fairly tough in Saga); compare that to how the rebel troopers fared in the opening sequence of Star Wars. Lando is statted up as only 7th level (compared to 10th, 11th and 12th levels for Leia, Han and Luke); he's competent in a fight as a heroic character should be, but nothing really special. Despite having no reason whatsoever to be combat-trained, Padme was reasonably effective with a blaster in the first two prequels, certainly moreso than any of the mooks on either side - simply by virtue of being the cinematic equivalent of a PC.</p><p></p><p>I think one thing you have to keep in mind, especially when converting characters, is that most non-combatants should have most of their levels in nonheroic classes - which don't get bonus feats. A nonheroic 20 has only 7 feats (8 if human), and of those, at least three are likely to be Skill Training. Such a character can have a skill bonus of +20 before stat mods, which is more than adequate to make them 'the best at their task' while leaving them essentially useless in combat (50 hp, threshold and defenses likely hovering around 10-12, no weapon proficiencies). A few noble or scoundrel levels (if the character needs certain talents, for example) won't make them suddenly a combat monster fit to challenge Darth Vader, either - or even Luke.</p><p></p><p>EDIT: With all that said, I certainly wouldn't object to porting (the few) noncombat feats from other d20 system games. I just don't think they are needed, or belong, in the core book - any more than you see much in the way of noncombat feats in the d20 Modern or D&D core books.</p></blockquote><p></p>
[QUOTE="MoogleEmpMog, post: 3582064, member: 22882"] R2 and 3PO are described as (comparatively) low-level characters. The example characters seem to assume that for each trilogy, only three characters were actually PCs: Luke, Han and Leia for the OT, Anakin, Obi-Wan and Padme for the prequels. Chewbacca, Artoo, Threepio and Lando all seem to be statted up as 'cohorts' (to borrow a D&D term), while characters like OT Obi-Wan, Yoda and Qui-Gon (unstatted) would be temporary NPC allies. In all seriousness, I can't see Threepio as a mid-to-high-level character. Artoo, perhaps, but his lack of combat abilities is reflected by the fact HE HAS NO WEAPONS. While you can say that the non-Jedi characters didn't display much in the way of combat ability, consider this: what battles did they LOSE? Whenever Han or Leia got into a blaster fight, they retreated only in the face of overwhelming numbers (and took down significant numbers of stormtroopers, who are fairly tough in Saga); compare that to how the rebel troopers fared in the opening sequence of Star Wars. Lando is statted up as only 7th level (compared to 10th, 11th and 12th levels for Leia, Han and Luke); he's competent in a fight as a heroic character should be, but nothing really special. Despite having no reason whatsoever to be combat-trained, Padme was reasonably effective with a blaster in the first two prequels, certainly moreso than any of the mooks on either side - simply by virtue of being the cinematic equivalent of a PC. I think one thing you have to keep in mind, especially when converting characters, is that most non-combatants should have most of their levels in nonheroic classes - which don't get bonus feats. A nonheroic 20 has only 7 feats (8 if human), and of those, at least three are likely to be Skill Training. Such a character can have a skill bonus of +20 before stat mods, which is more than adequate to make them 'the best at their task' while leaving them essentially useless in combat (50 hp, threshold and defenses likely hovering around 10-12, no weapon proficiencies). A few noble or scoundrel levels (if the character needs certain talents, for example) won't make them suddenly a combat monster fit to challenge Darth Vader, either - or even Luke. EDIT: With all that said, I certainly wouldn't object to porting (the few) noncombat feats from other d20 system games. I just don't think they are needed, or belong, in the core book - any more than you see much in the way of noncombat feats in the d20 Modern or D&D core books. [/QUOTE]
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