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Star Wars Saga, the Good, the Bad, and the Ugly
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<blockquote data-quote="Kaffis" data-source="post: 3619409" data-attributes="member: 10305"><p>When you get to level 20 and run out of Force points -- you should consider yourself out of luck and due for retirement to a nice, non-stressful beach planet.</p><p></p><p>Seriously. I mean, you're already among the half dozen most powerful beings in the universe, if you haven't amassed enough power to delegate the danger to others by now, well, I don't know what to say.</p><p></p><p>Think about it this way. If Yoda and Palpatine are 20th level characters...</p><p></p><p>... a 20th level Noble has at least a planet to run, probably a sector. With that office comes bodyguards, secretaries, and chefs. Drive your desk and you don't really need Force points to save you from danger. As for force points to help you on your persuasion rolls -- you've got a +10 on top of your massive attribute and skill training... you can handle the negotiations with the lesser beings without the Force.</p><p></p><p>... a 20th level Soldier has a fleet to command. You've got MPs and capital ships protecting you even as you go into battle. Hell, a 20th level soldier probably isn't leading from the front lines anyways, he's got his 16th level Generals and Admirals out there to delegate to as he coordinates his army's strategic operations on multiple fronts from his safe HQ on the capitol world.</p><p></p><p>... a 20th level Scoundrel runs his own syndicate/guild, can produce bounty hunters with a snap of the fingers, and generally has everybody in such awe or fear of him that nobody would try to kill him anyways. Alternatively, he might just own a really profitable grey-market garage, tricking out the spaceships for the ace smugglers and crime moguls alike, and if any of them get uppity and think about offing you to avoid payment -- you can talk your way out of it and just take the loss, it's not like you don't have the money to spare.</p><p></p><p>... a 20th level Jedi has the Force point recovery technique. If you don't, well, you deserve to run out, sorry. Sure, you can't go willy-nilly, but there's no reason you shouldn't be able to maintain a steady use of one or two per encounter indefinitely, and that's better than anybody else can do of any level. Alternately, you can hunt around for dark siders to redeem if that's your destiny.</p><p></p><p>... a 20th level Scout probably has the most to complain about in this regard. The harsh wildernesses don't go any easier on you (especially not when you're probably seeking out even more inhospitable uncharted systems than when you were young), and the nature of your passion isn't one that you can delegate easily.</p><p></p><p>Point being, of course, that when you're Yoda-and-Palpatine-level-kind-of-powerful, you don't assume much personal risk anymore, because the only things that are a challenge for you anymore involve such broad strokes and legions of people under your command.</p></blockquote><p></p>
[QUOTE="Kaffis, post: 3619409, member: 10305"] When you get to level 20 and run out of Force points -- you should consider yourself out of luck and due for retirement to a nice, non-stressful beach planet. Seriously. I mean, you're already among the half dozen most powerful beings in the universe, if you haven't amassed enough power to delegate the danger to others by now, well, I don't know what to say. Think about it this way. If Yoda and Palpatine are 20th level characters... ... a 20th level Noble has at least a planet to run, probably a sector. With that office comes bodyguards, secretaries, and chefs. Drive your desk and you don't really need Force points to save you from danger. As for force points to help you on your persuasion rolls -- you've got a +10 on top of your massive attribute and skill training... you can handle the negotiations with the lesser beings without the Force. ... a 20th level Soldier has a fleet to command. You've got MPs and capital ships protecting you even as you go into battle. Hell, a 20th level soldier probably isn't leading from the front lines anyways, he's got his 16th level Generals and Admirals out there to delegate to as he coordinates his army's strategic operations on multiple fronts from his safe HQ on the capitol world. ... a 20th level Scoundrel runs his own syndicate/guild, can produce bounty hunters with a snap of the fingers, and generally has everybody in such awe or fear of him that nobody would try to kill him anyways. Alternatively, he might just own a really profitable grey-market garage, tricking out the spaceships for the ace smugglers and crime moguls alike, and if any of them get uppity and think about offing you to avoid payment -- you can talk your way out of it and just take the loss, it's not like you don't have the money to spare. ... a 20th level Jedi has the Force point recovery technique. If you don't, well, you deserve to run out, sorry. Sure, you can't go willy-nilly, but there's no reason you shouldn't be able to maintain a steady use of one or two per encounter indefinitely, and that's better than anybody else can do of any level. Alternately, you can hunt around for dark siders to redeem if that's your destiny. ... a 20th level Scout probably has the most to complain about in this regard. The harsh wildernesses don't go any easier on you (especially not when you're probably seeking out even more inhospitable uncharted systems than when you were young), and the nature of your passion isn't one that you can delegate easily. Point being, of course, that when you're Yoda-and-Palpatine-level-kind-of-powerful, you don't assume much personal risk anymore, because the only things that are a challenge for you anymore involve such broad strokes and legions of people under your command. [/QUOTE]
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