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Star Wars Saga: Two High-Level Characters
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<blockquote data-quote="ValenarJaeldira" data-source="post: 3584079" data-attributes="member: 25648"><p>Now, I bring you a skill-monkey.[sblock]<strong>Jack of All Trades, CL 20</strong></p><p>Medium twi'lek scoundrel 1/noble 13/Force Adept 1/Jedi 5</p><p><strong>Destiny</strong> 3, <strong>Force </strong>15</p><p><strong>Init</strong> +24 (Force Intuition); <strong>Senses</strong> low-light vision, Perception +24 (Force Perception)</p><p><strong>Languages</strong> Basic, Ryl, Lekku, Huttese, Rodese, Bothese, Shyriiwook, Mon Calamarian, Bocce, Durese</p><p></p><p><strong>Defenses</strong> Reflex 36 (flat-footed 32), Fortitude 34, Will 34</p><p><strong>hp</strong> 95, <strong>threshold</strong> 34</p><p></p><p><strong>Speed</strong> 6 squares</p><p><strong>Melee</strong> double lightsaber +18/+18 (2d8+10/2d8+10) or</p><p><strong>Ranged</strong> 2 heavy blaster pistols +18/+18 (3d8+10/3d8+10)</p><p><strong>Base Atk</strong> +14, <strong>Grp</strong> +14</p><p><strong>Atk Options</strong> Dual Weapon Mastery III, Melee Defense, Point-Blank Shot</p><p><strong>Force Powers Known</strong> (Use the Force +24): <em>battle strike</em>, <em>force slam</em>, <em>force stun</em>, <em>surge</em> (2)</p><p></p><p><strong>Abilities</strong> Str 10, Dex 18, Con 10, Int 16, Wis 10, Cha 18</p><p><strong>Talents</strong> Adept negotiator (12), Educated (9), Equilibrium (6), Force Intuition (16), Force Perception (2), Force Persuasion (14), Force Pilot (4), Force Treatment (8), Spontaneous Skill x3 (11, 18, 20), Trace (1)</p><p><strong>Feats</strong> Dual Weapon Mastery I (3), Dual Weapon Mastery II (12), Dual Wepaon Mastery III (18), Force Sensitivity (1), Force Training x5 (6, 9, 13, 15, 15), Linguist (2), Melee Defense (10), Point-Blank Shot (1), Skill Focus (Endurance, Use Computers, Use the Force) (19, 17, 5), Skill Training (Ride) (3), Weapon Finesse (7), Wepon Proficiency (Lightsabers, Pistols, Simple Weapons) (12, 1, 1)</p><p><strong>Skills</strong> Acrobatics +19, Deception +19, Endurance +20, Mechanics +23, Ride +19, Stealth +19, Use Computer (Gather Information) +23, Use the Force (Initiative, Perception, Persuasion, Pilot, Treat Injury) +24</p><p><strong>Possessions</strong> two heavy blaster pistols, double lightsaber, pack with all sorts of random tools[/sblock]</p><p></p><p>While he's not the best in a fight, this Scholar-turned Jedi has enough breadth of knowledge to do anything...that's ANYTHING...when it comes to skills. The talents Force Perception, Force Pilot, Force treatment, Force Persuasion, and Force Intuition allow him to Use the FOrce instead of Perception, Pilot, Treat injury, Persuasion, or Initiative checks. The Trace talent allows him to substitute Use Computer for Gather Information. He is trained in all of the Scoundrel skills not covered under those two sets of Talents, plus he has Ride and Endurance from Noble and Jedi through the Skill Training feat and an Intelligence bump later in his career. He can make untrained Knowledge checks with his Educated Talent, and he can use any skill as if it were trained 3 times/day with his Spontaneous Skill talents. Also, if he wants to jump, his training in the force power, Surge, will help him get an additional +30 on the Jump check required.</p><p></p><p>Other Notes</p><p>[sblock]Order of classes:</p><p>Scoundrel 1, Noble 1-6, Force Adept 1, Noble 7-9, Jedi 1-5, Noble 10-13</p><p></p><p>Starting Stats: Str 8, Dex 15, Con 10, Int 14, Wis 10, Cha 15; lvl 4 +1 Str and Cha; lvl 8 +1 Str and Int; lvl 12 +1 Dex and Int (add Endurance as a trained skill); lvl 16 +1 Dex and Cha; lvl 20 +1 Dex and Cha.[/sblock]</p></blockquote><p></p>
[QUOTE="ValenarJaeldira, post: 3584079, member: 25648"] Now, I bring you a skill-monkey.[sblock][b]Jack of All Trades, CL 20[/b] Medium twi'lek scoundrel 1/noble 13/Force Adept 1/Jedi 5 [b]Destiny[/b] 3, [b]Force [/b]15 [b]Init[/b] +24 (Force Intuition); [b]Senses[/b] low-light vision, Perception +24 (Force Perception) [b]Languages[/b] Basic, Ryl, Lekku, Huttese, Rodese, Bothese, Shyriiwook, Mon Calamarian, Bocce, Durese [b]Defenses[/b] Reflex 36 (flat-footed 32), Fortitude 34, Will 34 [b]hp[/b] 95, [b]threshold[/b] 34 [b]Speed[/b] 6 squares [b]Melee[/b] double lightsaber +18/+18 (2d8+10/2d8+10) or [b]Ranged[/b] 2 heavy blaster pistols +18/+18 (3d8+10/3d8+10) [b]Base Atk[/b] +14, [b]Grp[/b] +14 [b]Atk Options[/b] Dual Weapon Mastery III, Melee Defense, Point-Blank Shot [b]Force Powers Known[/b] (Use the Force +24): [i]battle strike[/i], [i]force slam[/i], [i]force stun[/i], [i]surge[/i] (2) [b]Abilities[/b] Str 10, Dex 18, Con 10, Int 16, Wis 10, Cha 18 [b]Talents[/b] Adept negotiator (12), Educated (9), Equilibrium (6), Force Intuition (16), Force Perception (2), Force Persuasion (14), Force Pilot (4), Force Treatment (8), Spontaneous Skill x3 (11, 18, 20), Trace (1) [b]Feats[/b] Dual Weapon Mastery I (3), Dual Weapon Mastery II (12), Dual Wepaon Mastery III (18), Force Sensitivity (1), Force Training x5 (6, 9, 13, 15, 15), Linguist (2), Melee Defense (10), Point-Blank Shot (1), Skill Focus (Endurance, Use Computers, Use the Force) (19, 17, 5), Skill Training (Ride) (3), Weapon Finesse (7), Wepon Proficiency (Lightsabers, Pistols, Simple Weapons) (12, 1, 1) [b]Skills[/b] Acrobatics +19, Deception +19, Endurance +20, Mechanics +23, Ride +19, Stealth +19, Use Computer (Gather Information) +23, Use the Force (Initiative, Perception, Persuasion, Pilot, Treat Injury) +24 [b]Possessions[/b] two heavy blaster pistols, double lightsaber, pack with all sorts of random tools[/sblock] While he's not the best in a fight, this Scholar-turned Jedi has enough breadth of knowledge to do anything...that's ANYTHING...when it comes to skills. The talents Force Perception, Force Pilot, Force treatment, Force Persuasion, and Force Intuition allow him to Use the FOrce instead of Perception, Pilot, Treat injury, Persuasion, or Initiative checks. The Trace talent allows him to substitute Use Computer for Gather Information. He is trained in all of the Scoundrel skills not covered under those two sets of Talents, plus he has Ride and Endurance from Noble and Jedi through the Skill Training feat and an Intelligence bump later in his career. He can make untrained Knowledge checks with his Educated Talent, and he can use any skill as if it were trained 3 times/day with his Spontaneous Skill talents. Also, if he wants to jump, his training in the force power, Surge, will help him get an additional +30 on the Jump check required. Other Notes [sblock]Order of classes: Scoundrel 1, Noble 1-6, Force Adept 1, Noble 7-9, Jedi 1-5, Noble 10-13 Starting Stats: Str 8, Dex 15, Con 10, Int 14, Wis 10, Cha 15; lvl 4 +1 Str and Cha; lvl 8 +1 Str and Int; lvl 12 +1 Dex and Int (add Endurance as a trained skill); lvl 16 +1 Dex and Cha; lvl 20 +1 Dex and Cha.[/sblock] [/QUOTE]
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