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[Star Wars] SECR Preview #5 is up
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<blockquote data-quote="nerfherder" data-source="post: 3499535" data-attributes="member: 18305"><p>I would probably allow the current "spray and pray" as a free option instead of a feat in a modern game, and rewrite the Burst Fire feat.</p><p></p><p>Absolutely! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p></p><p>There is still recoil, but if you aim mid-target then subsequent rounds should have a decent chance of still hitting the target higher up (like in the head). And, of course, the aim for first round fired should not be affected by recoil induced by <em>subsequent</em> rounds fired...</p><p></p><p></p><p>Yes, in Preview 5: <em>"the Burst Fire feat allows you to use a weapon set on autofire against a single target at the normal –5 penalty. If you hit the target, you deal an extra 2 dice of damage. Since the attack isn't an area attack, it doesn't deal half damage on a miss, and the damage can't be reduced with the scout's Evasion talent."</em></p><p></p><p></p><p>Ah, but the first shot fired in a burst shouldn't be any less accurate than a single shot fired...</p></blockquote><p></p>
[QUOTE="nerfherder, post: 3499535, member: 18305"] I would probably allow the current "spray and pray" as a free option instead of a feat in a modern game, and rewrite the Burst Fire feat. Absolutely! :) There is still recoil, but if you aim mid-target then subsequent rounds should have a decent chance of still hitting the target higher up (like in the head). And, of course, the aim for first round fired should not be affected by recoil induced by [i]subsequent[/i] rounds fired... Yes, in Preview 5: [I]"the Burst Fire feat allows you to use a weapon set on autofire against a single target at the normal –5 penalty. If you hit the target, you deal an extra 2 dice of damage. Since the attack isn't an area attack, it doesn't deal half damage on a miss, and the damage can't be reduced with the scout's Evasion talent."[/I] Ah, but the first shot fired in a burst shouldn't be any less accurate than a single shot fired... [/QUOTE]
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